Arcturus said:
This is very interesting! Thanks for posting it. I guess we would have to gauge whether people think that trophy difficultly ratings should independent of other ratings or not.
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How bout this. If people think trophy difficulty ratings should be independent, we'll all try to agree on a hardest/easiest in each category, just so there's a clearly defined bar. That way, say, with L.A Noire, we would've easily been able to say, "it's easier than the easiest 3 star, and harder than the hardest 1 star", rather than picking random games like CoD:W@W (which I'm sure is one of the harder 3 stars) to compare against. This also leaves less room for argument, and whenever there is a disagreement we'll have a better ruler against which to argue.
If people think difficulty should be dependent (i.e. x% of y star games), we can set a target for each category, and from there nominate a game for promotion/demotion, and if an argument's good enough or enough people agree, then make the changes. With this approach, after all quotas have been reached, we can still use a hardest/easiest deliminating system for future games.