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Arcturus said:

This is very interesting! Thanks for posting it. I guess we would have to gauge whether people think that trophy difficultly ratings should independent of other ratings or not.

How bout this. If people think trophy difficulty ratings should be independent, we'll all try to agree on a hardest/easiest in each category, just so there's a clearly defined bar. That way, say, with L.A Noire, we would've easily been able to say, "it's easier than the easiest 3 star, and harder than the hardest 1 star", rather than picking random games like CoD:W@W (which I'm sure is one of the harder 3 stars) to compare against. This also leaves less room for argument, and whenever there is a disagreement we'll have a better ruler against which to argue.

If people think difficulty should be dependent (i.e. x% of y star games), we can set a target for each category, and from there nominate a game for promotion/demotion, and if an argument's good enough or enough people agree, then make the changes. With this approach, after all quotas have been reached, we can still use a hardest/easiest deliminating system for future games.




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