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Forums - Sony Discussion - VGChartz Playstation Trophy League

MasterVG71782 said:
Ail said:
MasterVG71782 said:
 

Obviously, I sunk a LOT of hours into White Knight Chronicles' online mode (I probably had 35-40 hours on the story mode), so that means I probably had around 465 hours on the online portion.

The most time I've spent on an online game across all platforms? Definitely Everquest for the PS2, as I played that nearly everyday for a total of like 4 years, meaning I probably put like 3-4000 hours into that game alone.

I have over 5000 hours in Everquest PC( the first year I played EQ I clocked 120 days meaning 33% of the time during that year I was playing EQ)  and probably around the same amount of time in WoW( over a longer period though).

Add around 2500 hours in Dark Age of Camelot and 2000 hours in Star Wars Galaxy and you can see I have been busy over the last 12 years.....(add the 500 hours or so of ShadowBane and you get close to 15 000 hours playing MMORPG over a period of roughly 11 years, I finally stopped in October 2009).

Funny thing is despite that amount of time I never really was a celibrity on EQ or Wow.

I did reach that status in DaoC and SWG ( I used to find a lot of stuff about Aildiin in Google but seems most DaoC message boards were taken down in the last year).

Yeah, I wasn't much of a celebrity in EQOA (Everquest Online Adventures is the name of the PS2 one), since I played on one of the lesser known servers (there were only 6 servers). I did have a fairly large group of friends, though, since I used to have them always asking me to help/group with them. I did have A LOT of fun with my Enchanter on EQOA, although I went down the lesser of the two paths for them.


I was one of Hibernia's battle leader on the Bors server in DaOC, organizing and leading relic defense and attack .

In SWG I was THE major armosmith of the Valcyn server and rich like crazy. It was so bad that this is the only time in a MMORPG that I actually sold credit for cash ( I made around 4000$ selling 400 millions credit. I had over 1 billion credit left after that and resources valuated around 3-5 billion credits, I made some happy people when I left by donating the resources ( and it became worthless 6 months later when they changed the whole crafting mechanism).

At my  peak if I had gone heavilly into it I could have made 1k$/week just from selling credits as I was pulling in around 150 million-200 millions credits/week ( but had to reinvest some on resources). That woudn't have lasted though as change between credit/cash went down a lot a few months after I stopped selling credits as people started leaving the game...

To most players 10 million credits was a lot and I believe there were only 5-6 players with more than 500 millions credits..

I remember getting into a betting war with the top weaponsmith for a very rare rifle and I won the bid with 180 millions credits, Never thought about it at the time but it was like paying 1800$ for  a virtual weapon as I could have sold the credits instead...( that's actually when i stopped selling credits as my buyers wanted to buy 500 millions right after that and my cash was down to that amount and I didn't want to be cashless).

Basically I was like Bill Gates on the server and let me tell you I was taking advantage of it ...( my house was like the Playboy's mansion lol)

 

 

The funny thing is that I made my fortune my mass producing armor much better than any had done before and for a lot cheaper price ( so suddenly a lot of players were able to afford to purchase armor and they sure did).



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

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BOOMSHAKALAKA!

NBA Jam plat is mine!  The damn beat 6 seasons trophy took all week.



Playing Dragon Age 2, so far I am not liking it anywhere near as much as I liked Dragon Age Origins.  I am 20 hours in and have yet to see anything that even resembles a coherent storyline.  the main plot quests seem like sidequests.  been doing pretty much all the sidequests as well so maybe i just havnt progressed far enough



Sheeeeeeeeeesh.  Props to Garamond and his MvC3 plat.  I got 5 of everyone's missions cleared (except chun li's number 5), a handful of 6 and 7s, and one 8.  Beyond that, it's just way too much stuff going on for me to get it all.  The timing seems to be a lot friendlier than SF4 though.  Maybe if they pump out a bunch of DLC characters with missions I can get the 320 trophy someday.  My guess is I'll be at 57.77% mission completion for some time to come.



KylieDog said:

Anyone play Assassins Creed Brotherhood online?  How is it playing with people you know, teamwork invovled?

 

Got sent it from lovefilm but with all the other games I am burried in I'm left wanted for a reason to play this.


I mostly played solo online but there are a few games modes that involve teamwork ( 3vs 3 or 2vs2vs2).



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

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Just started Sly collection, pretty fun so far



KylieDog said:

Anyone play Assassins Creed Brotherhood online?  How is it playing with people you know, teamwork invovled?

 

Got sent it from lovefilm but with all the other games I am burried in I'm left wanted for a reason to play this.


I have the game Platinumed. A lot of them are soloable but can be tricky. Others are boostable. The only hard one is Abstergo Employee of the Month. I really HATED that one.



fadetoone said:

So an interesting idea I had the other night:

If we want to make the platinum leaderboard into more of a game, we could do something like give bonus points to people that have the only platinum for a certain game (like I have the only platinum for GH5, and someone has the only platinum for GT5, etc).  That would give other people, especially those who want to compete in the rankings, more incentive to get a plat in those games to eliminate the other people's 'bonus.'

Just a thought.  Might make things fun and put a nice twist on things.

I like the idea of giving out bonuses for earning the platinum trophy for a game that no one else has platinumed. However, this does give people the incentive to platinum the most random shovelware games out there. I'll have to think about how I could easily track and update this information. 



Arcturus said:

I like the idea of giving out bonuses for earning the platinum trophy for a game that no one else has platinumed. However, this does give people the incentive to platinum the most random shovelware games out there. I'll have to think about how I could easily track and update this information. 

The thing about that is, if they intentionally platinum crappy shovelware that's easy, they are having the side effect of lowering their platinum ranking, and then it really becomes not worth it when someone kills their bonus.

KylieDog had a good point with the random regional games... perhaps we could get around that by simply not applying a bonus in cases where that seems necessary.



Arcturus said:
fadetoone said:

So an interesting idea I had the other night:

If we want to make the platinum leaderboard into more of a game, we could do something like give bonus points to people that have the only platinum for a certain game (like I have the only platinum for GH5, and someone has the only platinum for GT5, etc).  That would give other people, especially those who want to compete in the rankings, more incentive to get a plat in those games to eliminate the other people's 'bonus.'

Just a thought.  Might make things fun and put a nice twist on things.

I like the idea of giving out bonuses for earning the platinum trophy for a game that no one else has platinumed. However, this does give people the incentive to platinum the most random shovelware games out there. I'll have to think about how I could easily track and update this information. 

It's a nice idea but I think it would be too difficult to track because once someone else Platinums the game you have to remove bonus points.