By using this site, you agree to our Privacy Policy and our Terms of Use. Close
MasterVG71782 said:
Ail said:
MasterVG71782 said:
 

Obviously, I sunk a LOT of hours into White Knight Chronicles' online mode (I probably had 35-40 hours on the story mode), so that means I probably had around 465 hours on the online portion.

The most time I've spent on an online game across all platforms? Definitely Everquest for the PS2, as I played that nearly everyday for a total of like 4 years, meaning I probably put like 3-4000 hours into that game alone.

I have over 5000 hours in Everquest PC( the first year I played EQ I clocked 120 days meaning 33% of the time during that year I was playing EQ)  and probably around the same amount of time in WoW( over a longer period though).

Add around 2500 hours in Dark Age of Camelot and 2000 hours in Star Wars Galaxy and you can see I have been busy over the last 12 years.....(add the 500 hours or so of ShadowBane and you get close to 15 000 hours playing MMORPG over a period of roughly 11 years, I finally stopped in October 2009).

Funny thing is despite that amount of time I never really was a celibrity on EQ or Wow.

I did reach that status in DaoC and SWG ( I used to find a lot of stuff about Aildiin in Google but seems most DaoC message boards were taken down in the last year).

Yeah, I wasn't much of a celebrity in EQOA (Everquest Online Adventures is the name of the PS2 one), since I played on one of the lesser known servers (there were only 6 servers). I did have a fairly large group of friends, though, since I used to have them always asking me to help/group with them. I did have A LOT of fun with my Enchanter on EQOA, although I went down the lesser of the two paths for them.


I was one of Hibernia's battle leader on the Bors server in DaOC, organizing and leading relic defense and attack .

In SWG I was THE major armosmith of the Valcyn server and rich like crazy. It was so bad that this is the only time in a MMORPG that I actually sold credit for cash ( I made around 4000$ selling 400 millions credit. I had over 1 billion credit left after that and resources valuated around 3-5 billion credits, I made some happy people when I left by donating the resources ( and it became worthless 6 months later when they changed the whole crafting mechanism).

At my  peak if I had gone heavilly into it I could have made 1k$/week just from selling credits as I was pulling in around 150 million-200 millions credits/week ( but had to reinvest some on resources). That woudn't have lasted though as change between credit/cash went down a lot a few months after I stopped selling credits as people started leaving the game...

To most players 10 million credits was a lot and I believe there were only 5-6 players with more than 500 millions credits..

I remember getting into a betting war with the top weaponsmith for a very rare rifle and I won the bid with 180 millions credits, Never thought about it at the time but it was like paying 1800$ for  a virtual weapon as I could have sold the credits instead...( that's actually when i stopped selling credits as my buyers wanted to buy 500 millions right after that and my cash was down to that amount and I didn't want to be cashless).

Basically I was like Bill Gates on the server and let me tell you I was taking advantage of it ...( my house was like the Playboy's mansion lol)

 

 

The funny thing is that I made my fortune my mass producing armor much better than any had done before and for a lot cheaper price ( so suddenly a lot of players were able to afford to purchase armor and they sure did).



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !