ya i read this a few times now.. epic win.
halil23 said:
....M$ fanboys on Sony forum....*shakes head* |
Not everybody has a life so leave MrBubbles alone, not his fault he has nothing better to do......oh wait it probably is. Continue.
I think they are excited because they anticipate the PS4 to be Cell based as well (but of course more advanced). Looking forward to what Crytek manages to achieve on the PS3.
The PS3 includes some costly (IMO much needed) daring technology advancements which for the short term caused problems for some developers for implemtenting their legacy game engine technology, but IMO will result into big long term gains and will pave the way for the PS4.
If you're looking at what the console manufacturers will (probably) produce in terms of hardware if they're releasing a system in 2011/2012, it will (probably) match or surpass what is currently a bleeding edge PC. For developers who's main talent seems to be taking advantage of bleeding edge hardware that are currently feeling held-back by those peasants who don't want to upgrade their PC every 18 months anymore, the thought of being able to set the "Minimum Requirements" beyond anything available today is pretty appealing ...
At the same time, I don't believe that any of the next generation consoles will be as powerful (in relation to high-end PC hardware) as the PS3 and XBox 360 were when they were released. When the PS4, XBox 720 or Wii 2 are released and are performing in a similar range to a 2 year old gaming PC will Crytek be so excited to be working on them?
@ HappySqurriel
If the PC stays x86 I think a PS4 will have a CPU processing advantage over the PC, like is currently still the case with the PS3. I think both PS4 and new PCs by then will come with (faster) Blu-Ray drives, so this current PS3 technology advantage will go away.
I think the PS4 may not arrive yet by 2012, although I expect a Wii and 360 successor to become available before that. The PS4 will likely have a much easier entry on the market, launching at a cheaper entry pricing, much more mature and efficient game engines due to PS3 adaptations and will have a very mature XMB OS with Playstation Home (taking your PS3 customized Home and charaters with you onto the PS4), PS1/PS2 software emulation and full PS3 compatibility out of the box.
way too far away to be talking about that.
however i do remember that there was a thread about sony execs knowing when ps4 would be released.... maybe they have full specs and are just planning on upgrading as faster parts come out?


I was ready to lament another PC developer leaving the PC when I realized Crysis was a very mediocre and unejoybale shooter, I couldn't even finish it. So good riddance and I hope they make better games for Sony than what they did for the PC. Then again shooter standards are lower on consoles so maybe they won't have to improve at all. We'll have to wait and see.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

| MikeB said: @ HappySqurriel |
What are you talking about?
As Moore's law would have predicted, a modern Intel CPU outclasses the Cell processor in the PS3 by quite a wide margin which is one of the reasons why PC games run at a (dramatically) higher frame rate while having more happen in the game (the higher detailed graphics and higher screen resolution is the result of a much better GPU).
If the next generation consoles take the approach I expect, of being a couple years behind cutting edge performance in order to sell the system at a lower price while taking less of a loss on the hardware, there is no way that they will even be remotely close to the performance of a new Gaming PC when it is released.
This isn't saying the system won't be powerful, just that the laws of physics do not change because you write "Sony" on a box.
@ HappySqurriel
x86 processors include a lot of legacy baggage and non-crucial features, that and the Cell's innovative design is why the Cell processor is both faster in terms of potential as well as taking more effort to redesign game engines for this architecture.
The CPU isn't the only factor though, on PCs the graphics card usually has a much larger impact on games performance than a CPU upgrade.