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Forums - Sony - Unreal Tournament 3 PS3 Gameplay Impressions

ckmlb said:

http://www.gamespot.com/ps3/action/unrealtournament2007/news.html?sid=6174560&tag=newlyadded;title;1

This first-person shooter appears to be running quite well on the PlayStation 3, with plenty of graphical detail from top to bottom, all running at a good, firm frame rate. The demo station we saw was running a standard deathmatch against bots, allowing us to get a good feel for the controls. R1 and L1 handle your primary and alternate fire. R2 is used for dodging, something that required you to double tap the movement keys on the PC. Epic’s Jeff Morris, who was on hand to talk about the game, commented that he’s been dodging much more frequently on the PS3 due to this easy-to-use controller mapping.

Aside from the PS3 version looking to be on par with the PC version, the other key thing to know is that the PS3 version of the game will have support for mods and other user-created content, in a way that sounds like it will be a first for consoles. Mods built for the PC version will work on the PS3 version of the game. Right now, Epic is testing this functionality by copying the content onto a memory stick and then copying that to the PS3 hard drive, but they’re hoping to get the PC removed from that equation and make mod and map downloading a part of the PS3 version. To speed up loading overall, the game can be completely installed to the PS3 hard drive, but you’ll still need to have the disc in the drive for copy protection purposes.

To hear Epic describe it, the differences between the PS3 and PC versions are few, and aside from the controller differences, the two versions do look quite similar. For one, the game will implement Sixaxis tilt control for steering the hoverboard or piloting the redeemer missile, which is a super weapon that you can steer into targets. Game speed and the size of collision areas are also being adjusted a bit to better tune the game for gamepads.

 

Looks as good as the PC version, has the same framerate, mod-support, tilt functions, mouse-keyboard support and short loading times because of the PS3's hard drive? All sounds very very good...

 


Wow, beyond my expectations.  Both versions look the same?  Excellent!  

The game can be completely installed!  Awesome!

This is truly an "Epic" event for consoles.  This is what I've been hoping for for years.  Full PC functionality on a console that costs less to upgrade.  If M$ did this sort of thing I'd be a lot more convinced I should get a 360.  Despite Halo, the PS3 is now the best FPS console.



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Sounds really good - I'd love to compare the two (PS3 and PC versions) when they come out.

The PC version will (should?) not be limited to 60fps. It really depends on the hardware; depending on this, it could be much lower, or much higher. Take UT2K4 for example: well over 150fps on a PC with all settings on max is not uncommon.

The dodging was a pain in the ass on the PC to do the double-keypress, but I had it macro'd. Much better. I really do want to see if the PS3 gets the controls right, given that I've tried many FPSs on consoles and so far none of them compare to the PC's precision. Using the Sixaxis to control vehicles and guide missles sounds like it could be a blast. Failing that, keyboard/mouse combo? I wonder how Epic is going to handle the key mapping?

Overall the game is looking very cool. We've already drowning in a sea of "reality shooters" - those gray and brown palette jobs that frankly just look drab compared to the over-the top visuals and eye candy of the Unreal series, so UT3 is a very welcome change.