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Forums - Microsoft Discussion - Xbox 360 Arcade selling for £130!

can i also add that wollies, always sell thier games at full retail price, for eg, battlelines on 360 is 39.99



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

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Phrancheyez said:

Why do they feel they need to do this? Are they getting scared of the PS3 for beating them week-over-week so much this year or something? I don't know..130 is low, are they targeting the Wii now? I think this will come back to haunt them honestly.

It'll help them for now, but think about it..if they do that, they're almost as low as they can possibly go. They'll outsell the PS3 by a little bit, but the Wii will still outsell the 360, and probably still by a lot. When the Wii lowers it's price, for the first time none-the-less, it's going to be beating the 360 by even more. And then when the PS3 sees it's first price reduction, it'll break ahead of the 360 again. This being said, both the Wii and the PS3 will still be able to reduce prices..I honestly can't see the 360 being lower than 130..

I think this price will help short term, but severely cripple them long term. Unless they rake in some huge console sales in the short term, I really see this hurting them big in the long run, by the middle-end of next year..anyone else agree with me on this?

Not really. The X360 can go lower if it wants.

Playstation fans can't decry the Xbox 360 as technically inferior due to the lack of built-in HDD, wifi, Blu-Ray, and other amenities, then start to argue that the Xbox 360's price changes are desperation. Microsoft took the cheapest route for building a system: It first showed with the slapdash unreliable X360 that came on the market first, and also the fact that the technical aspects lacked a lot of expensive components.

The X360 is as low as it *can* get now, but in a year, more revisions will take place, and they can drop the Arcade to $169 or even $149.

You see, part of Microsoft's strategy is to maintain a price advantage against it's rivals - Not only was it the first console on the market, but it's also had a years' start with model revisions that can drive costs down. This will help Microsoft to maintain flexibility to re-do prices when they are required.

It's not desperation, it's not stupidity. It's a cold, calculated move by MS to get as much marketshare in underpreforming markets as possible. The MS machine has the ability to re-price the machine due to the deep cost cutting strategies they've employed on the X360 that just weren't there on the Xbox.

 



Back from the dead, I'm afraid.

It's mrstickball vs PS fans today. He really loves them LOL.

Does anyone really think such a price cut would make the 360 outsell the wii? They can't even keep wiis in stock at it's current price lol.

The only guarantee from a price cut is that it makes it easier for those who've always wanted the 360 to get one. It doesn't guarantee a dent into potential ps3 or wii buyers. Ps3 maybe, for those who just want ANY HD console but the wii...I just don't think so. Those who want MK and Wii Fit would still be waiting in line for wiis and those who must play LBP and watch blu-ray movies would still be waiting in line for ps3s



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

mrstickball said:
Phrancheyez said:

Why do they feel they need to do this? Are they getting scared of the PS3 for beating them week-over-week so much this year or something? I don't know..130 is low, are they targeting the Wii now? I think this will come back to haunt them honestly.

It'll help them for now, but think about it..if they do that, they're almost as low as they can possibly go. They'll outsell the PS3 by a little bit, but the Wii will still outsell the 360, and probably still by a lot. When the Wii lowers it's price, for the first time none-the-less, it's going to be beating the 360 by even more. And then when the PS3 sees it's first price reduction, it'll break ahead of the 360 again. This being said, both the Wii and the PS3 will still be able to reduce prices..I honestly can't see the 360 being lower than 130..

I think this price will help short term, but severely cripple them long term. Unless they rake in some huge console sales in the short term, I really see this hurting them big in the long run, by the middle-end of next year..anyone else agree with me on this?

Not really. The X360 can go lower if it wants.

Playstation fans can't decry the Xbox 360 as technically inferior due to the lack of built-in HDD, wifi, Blu-Ray, and other amenities, then start to argue that the Xbox 360's price changes are desperation. Microsoft took the cheapest route for building a system: It first showed with the slapdash unreliable X360 that came on the market first, and also the fact that the technical aspects lacked a lot of expensive components.

The X360 is as low as it *can* get now, but in a year, more revisions will take place, and they can drop the Arcade to $169 or even $149.

You see, part of Microsoft's strategy is to maintain a price advantage against it's rivals - Not only was it the first console on the market, but it's also had a years' start with model revisions that can drive costs down. This will help Microsoft to maintain flexibility to re-do prices when they are required.

It's not desperation, it's not stupidity. It's a cold, calculated move by MS to get as much marketshare in underpreforming markets as possible. The MS machine has the ability to re-price the machine due to the deep cost cutting strategies they've employed on the X360 that just weren't there on the Xbox.

 

WOW that was alot of garbage , Microsoft strategy is marketshare as opposed to profitability ? what exactly do Microsoft gain from aggresive price cutting if it's not profits ?

 

How do you know that Microsoft are even making a profit of the Arcade ?

 




Million said:
mrstickball said:
Phrancheyez said:

Why do they feel they need to do this? Are they getting scared of the PS3 for beating them week-over-week so much this year or something? I don't know..130 is low, are they targeting the Wii now? I think this will come back to haunt them honestly.

It'll help them for now, but think about it..if they do that, they're almost as low as they can possibly go. They'll outsell the PS3 by a little bit, but the Wii will still outsell the 360, and probably still by a lot. When the Wii lowers it's price, for the first time none-the-less, it's going to be beating the 360 by even more. And then when the PS3 sees it's first price reduction, it'll break ahead of the 360 again. This being said, both the Wii and the PS3 will still be able to reduce prices..I honestly can't see the 360 being lower than 130..

I think this price will help short term, but severely cripple them long term. Unless they rake in some huge console sales in the short term, I really see this hurting them big in the long run, by the middle-end of next year..anyone else agree with me on this?

Not really. The X360 can go lower if it wants.

Playstation fans can't decry the Xbox 360 as technically inferior due to the lack of built-in HDD, wifi, Blu-Ray, and other amenities, then start to argue that the Xbox 360's price changes are desperation. Microsoft took the cheapest route for building a system: It first showed with the slapdash unreliable X360 that came on the market first, and also the fact that the technical aspects lacked a lot of expensive components.

The X360 is as low as it *can* get now, but in a year, more revisions will take place, and they can drop the Arcade to $169 or even $149.

You see, part of Microsoft's strategy is to maintain a price advantage against it's rivals - Not only was it the first console on the market, but it's also had a years' start with model revisions that can drive costs down. This will help Microsoft to maintain flexibility to re-do prices when they are required.

It's not desperation, it's not stupidity. It's a cold, calculated move by MS to get as much marketshare in underpreforming markets as possible. The MS machine has the ability to re-price the machine due to the deep cost cutting strategies they've employed on the X360 that just weren't there on the Xbox.

 

WOW that was alot of garbage , Microsoft strategy is marketshare as opposed to profitability ? what exactly do Microsoft gain from aggresive price cutting if it's not profits ?

 

How do you know that Microsoft are even making a profit of the Arcade ?

 

I thought that was a decent afrgument.  To answer your question they gain marketshare which gains more games sales which drives more profits

How do you know Microsoft is not make a profit on the arcade?

 



PS3, WII and 360 all great systems depends on what type of console player you are.

Currently playing Call of Duty Modern Warfare 2, Fallout 3, Halo ODST and Dragon Age Origins is next game

Xbox live:mywiferocks

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Million said:
mrstickball said:

Not really. The X360 can go lower if it wants.

Playstation fans can't decry the Xbox 360 as technically inferior due to the lack of built-in HDD, wifi, Blu-Ray, and other amenities, then start to argue that the Xbox 360's price changes are desperation. Microsoft took the cheapest route for building a system: It first showed with the slapdash unreliable X360 that came on the market first, and also the fact that the technical aspects lacked a lot of expensive components.

The X360 is as low as it *can* get now, but in a year, more revisions will take place, and they can drop the Arcade to $169 or even $149.

You see, part of Microsoft's strategy is to maintain a price advantage against it's rivals - Not only was it the first console on the market, but it's also had a years' start with model revisions that can drive costs down. This will help Microsoft to maintain flexibility to re-do prices when they are required.

It's not desperation, it's not stupidity. It's a cold, calculated move by MS to get as much marketshare in underpreforming markets as possible. The MS machine has the ability to re-price the machine due to the deep cost cutting strategies they've employed on the X360 that just weren't there on the Xbox.

 

WOW that was alot of garbage , Microsoft strategy is marketshare as opposed to profitability ? what exactly do Microsoft gain from aggresive price cutting if it's not profits ?

How do you know that Microsoft are even making a profit of the Arcade ?

If you feel I'm wrong, provide a rebuttal rather than claiming what I say is 'garbage'

Let me turn your question around, and ask the same thing: What did Sony gain by cutting the prices on the PS3 last year? It obviously killed their profitability by lowering the price on a device they didn't make money on in the first place.

As for Arcade profitability. We haven't seen any hard-fact statements since iSuppli deemed that the Arcade was being made for around $280, plus cost on the new free memory card plus games packed in with each Arcade.

If you follow Moore's Law for gaming systems (as you should), then the Arcade should be getting produced for around a cost of $140 USD + 512MB Card and Games (lets factor in a high estimate of $155). So $155 + Misc expenses such as shipping, and other costs. So from my perspective, it's hard to see how the Arcade isn't breaking even, or making Microsoft a little profit too.

Feel free, million, to provide a viable rebuttal. Either your going to make 1 of 2 arguments:

1) The Arcade isn't being made that cheap due to Moore's law being wrong (this would then inferr that the PS3 is definately not profiting at the $400 price point, either).

2) There are some sort of random, wierd occurances that have hindered the X360 from being made that cheaply. If so, I'd love to hear your arguments.

Now, as for your question of proftability vs. marketshare --- They can go hand in hand. Sony (I believe) cut the prices to gain marketshare at the cost of profits. Why would they do that? They knew that adding in more marketshare would get them into better graces with software manufacturers that may have fallen out of favor due to the poor preformance of the PS3.

Furthermore, if you have a large hardware base, you can argue that you'll make the profits back due to licensing fees on 3rd party games, as well as increased sales from first party games - at $10 per 3rd party game, and roughly $40 from each 1st party game, it's understandable that Sony felt that by lowering the price, it could attempt to break even at a later date due to recouping costs with new 1st party initiatives such as LBP, GT5, KZ2, and Resistance 2 - All big games that should sell well on the PS3's that cost Sony money on every console sold.

Likewise, Microsoft has a viable product that is most likely making a small profit. However, Microsoft knows that they can also make money back from 3rd party games ($7 a title), and $40 for most first party games. They most likely feel that if they can sell an extra 1,000,000 systems by dropping the European price by 5-10%, they can re-coup lost income rather quickly.

And to conclude: prices drop because companies want to make their products competitive. As long as you don't have a money pit like the Xbox was (due to poor choices when it came to designing the system by using off-the-shelf parts), you can drop the price most of the time and maintain reasonable profuts - provided your console isn't a big loss leader.



Back from the dead, I'm afraid.

mrstickball said:
Million said:
mrstickball said:

 

If you feel I'm wrong, provide a rebuttal rather than claiming what I say is 'garbage'

As for Arcade profitability. We haven't seen any hard-fact statements since iSuppli deemed that the Arcade was being made for around $280, plus cost on the new free memory card plus games packed in with each Arcade.

If you follow Moore's Law for gaming systems (as you should), then the Arcade should be getting produced for around a cost of $140 USD + 512MB Card and Games (lets factor in a high estimate of $155). So $155 + Misc expenses such as shipping, and other costs. So from my perspective, it's hard to see how the Arcade isn't breaking even, or making Microsoft a little profit too.

Please do not abuse Moore's law to figure out manufacturing gadgets costs, it makes you look really dumb as it has absolutely nothing to do with it. Here are the rough manufacturing costs for you favourite gadgets (now in production, assume +/- 10% for the sake of not arguing about a few $ and c):

PS3: $350

PS2: $90

XBox360 Arcade: $250

XBox other models: $290

Wii: $95

If you think that MS can sell the Arcade Model for under $200 and make profit, you are seriously wrong. Not to get drowned in losses, the trick is obvious for the arcade model: sell the necessary stuff (hd) at hightly inflated prices to cover some ground

And before we go into the "who are you to quote numbers" replys, I'm not going to answer any or reveal my sources, just take it as gospel or dream on.



Guess the search function of this site is broken :/



@ mrstickball -> these fans don`t understand that by ramping up marketshare,not only you hurt your competitors,but you get more consumers to spend money on games/movies/Live. They are too blind to see the truth...if you have played Assassins Creed you know what I mean.



drkohler said:
mrstickball said:

If you feel I'm wrong, provide a rebuttal rather than claiming what I say is 'garbage'

As for Arcade profitability. We haven't seen any hard-fact statements since iSuppli deemed that the Arcade was being made for around $280, plus cost on the new free memory card plus games packed in with each Arcade.

If you follow Moore's Law for gaming systems (as you should), then the Arcade should be getting produced for around a cost of $140 USD + 512MB Card and Games (lets factor in a high estimate of $155). So $155 + Misc expenses such as shipping, and other costs. So from my perspective, it's hard to see how the Arcade isn't breaking even, or making Microsoft a little profit too.

Please do not abuse Moore's law to figure out manufacturing gadgets costs, it makes you look really dumb as it has absolutely nothing to do with it. Here are the rough manufacturing costs for you favourite gadgets (now in production, assume +/- 10% for the sake of not arguing about a few $ and c):

PS3: ~$400

PS2: $90

XBox360 Arcade: $250

XBox other models: $290

Wii: $130

If you think that MS can sell the Arcade Model for under $200 and make profit, you are seriously wrong. Not to get drowned in losses, the trick is obvious for the arcade model: sell the necessary stuff (hd) at hightly inflated prices to cover some ground

And before we go into the "who are you to quote numbers" replys, I'm not going to answer any or reveal my sources, just take it as gospel or dream on.

I fixed your PS3/Wii prices because its unlikely that the Wii costs the same amount as the PS2 as it employs more advanced technology and some more expensive motion controls. Also it was stated recently that the PS3 was still losing money on every console sold.

For the Xbox 360 prices you have to remember that its fixed + variable cost. If they sell 10% more systems then the fixed cost goes down ~10% per system. As the Xbox 360 has increased its sales over last year then obviously the fixed cost per system is reduced.

Xbox 360 Jasper Variable cost reductions.

Components

  • Simpler power supply
  • Reduced cooling expenses
  • Reduction in the cost/quantity of power regulation components on the motherboard.
  • Reduction in the cost of manufacturing the GPU/Memory

Manufacturing

  • Simpler to manufacture mainboard with fewer defects on average.
  • Reduction in the number of trace lines/solder points.

Support

  • Lower failure rate within the 1/3 year warranty periods.
  • Reduced cost of logistics and call centre costs for people calling in to complain.

So likely a Xbox 360 Arcade produced under the Jasper specification is likely costing Microsoft a lot less overall than the Falcon specification.

 

 



Tease.