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What you did was go upmarket. But you have to realize what the biggest problem with going upmarket is: you lose sight of the significance of where you started. They say it's loneliest at the top, but it gets pretty sparsely populated as you go up, too. The further the market panders to increasingly refined tastes, the worse the market diaspora gets as people leave the market.

That, mainly, was the point I was illustrating by example. That the more the market focuses on refining the values that customers demand more of, the more customers they risk losing (and will lose). That takes many forms, including the example of players getting "over-bored" I gave earlier: users coming to the epiphany that the games aren't fun any more because they're getting better in directions that no longer matter to the player.

I'm not saying that'll happen to you any time soon; it sounds like you're pretty firmly on the train of the "next generation" market that focuses on the core demographic. But you're going to find it's a much lonelier journey as the years go by...



Sky Render - Sanity is for the weak.

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d21lewis said:
.......street fighter alpha 4?

haha...I meant was Street fighter alpha 1, 4 years later. I wish...

I have to leave work and can't reply to other posts just yet. Be back soon...

 



Sky Render said:
Though often praised, the SNES was one of Nintendo's biggest mess-ups. From the user end, it seemed like a great idea: a much-needed upgrade to the capabilities of the NES in a new system to compete with the Genesis and TG-16. Who would complain about that? Besides the ones who didn't want to buy yet another console, of course.

But from a business perspective, the "Super NES" was probably the worst thing they could do. It meant acknowledging their competition's claim to the market was worth addressing directly, instead of doing what they'd done with the Famicom/NES: remaking the market in their image. And worst of all, they opened the door to big competition by not remolding the market again, meaning Sony and MS came in and almost undid them. Let's not mince words, Nintendo's portable near-monopoly was what kept them afloat above all else during the years of Sony domination. Their home consoles couldn't compete, and though they didn't generate a loss, they didn't generate a significant profit, either.

I think things would have been very different indeed had Nintendo decided to change the market around back when the Genesis was invading the market, instead of playing the competition game like they did. We may well have seen the Wii's equivalent controls emerge as mainstream long before they did.

Good post. I also think Nintendo felt some backlash from Sega, who were marketing to the existing and new markets, similar to Nintendo now. Had Sega been better managed, I think they could have almost matched SNES sales and went on to see success with their next console.

To answer the OP, I think Nintendo will not see greater success with their successor console but I still peg them as being top dog.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.