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Forums - Gaming - Pirates truly have no shame

Malachi said:

@Twesterm

 

Putting virus infected torrent on website doesn't work, you think you are the first with that idea? The website just remove them. That why anti-piracy organisation and other company aren't able to floud torrent website with fake and virus to discourage pirate, like they can do with program such as Limewire.

 

Did you miss the part where I said wait a week before it activates and then have it activate at random dates afterwards?

I said this for three reasons:

  1. People see the game, hear of no problems, and it spreads like wildfire (Spore already have over 3k downloads at the beginning of thread, how many does it have now?).  A week later people then find out it has the virus and by then it's already on a lot of systems just waiting.
  2. This would cause confusion because people could download it without a problem and think they have the correct version.  They would keep spreading that version and then it would all start again.
  3. People would become paranoid because you really never know if you have a safe or a waiting to explode version.

 



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BenKenobi88 said:
Squilliam said:
Hephaestos said:
you guys with the viruses are crazy...

Your logic is the same as "prostitution is illegal, so i'll give aids to a prostitute so all her clients get it and can't complain it's their own fault"

Justifying doing something illegal because the person you do it to is doing something illegal shows that your moral values are even lower than the person that you try to harm. Not only does it shows twisted moral values but you seem to be enjoying the idea of such response which is really sad...

And no doing something illegal does not remove your protection, that is why people do not instal automated gun turrets that shoot anyone trespassing on their property.... there is something called "appropriate response".
(actually a guy got to jail for having killer bees as his security system and them killing a theif in his house...)

It would be more like putting itching powder in the local cheap cocaine supply.

This.


Losing all your data is kind of different from getting an itch. Pirating a game has an impact from $0 to $50 (depending on whether you were going to buy the game or not). Deleting someone's hard drive can make them lose an unbounded amount of money.

 



My Mario Kart Wii friend code: 2707-1866-0957

err to answer again:

Piracy is not stealing but it's still illegal because it's counterfeiting goods (here software) which is a crime. However it's not the same crime as it's an indirect process. I'm not saying it's good, i'm just saying it's not theft.

The type of crime matters a lot, you won't see pirates go to jail, they'll be fined. The ones that go do jail are the ones that do direct damage by either stealing, or selling counterfited goods (which there is direct because the sale did take place), but this is not piracy.

satisfied with the answer? because to me that is the same one as I put up there but with different words... I would have thought that the prada bag and nike shoe exemple suffice to make the link with counterfited goods ^^ but from Ali's post it's apparent that not.



And Benkenobi, I do agree that games and software are the ones most hurt by Piracy and sometimes hurt in a way that harms, however unlike movies and music, they have a means of protecting themselves... search and arrest the rippers.... as it requiers a skill beyond pressing the record button to crack a software.

Similarly Ali, your 8 man months would be better served to try and find the groups like Reloaded and pay a front page in newspapers once they are arrested so that you get an actual effective solution.



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Purchasing a brand new game in the middle east at most stores would set you back by around($70-90apporx). Clearly these prices are not in any way sustainable by a consumer. Heck I'd say most companies are so greedy n desperate to make money that they would go as far as sue people for it.(case in point RIAA) Charge fairly for the games ($40-50) and sales would definitely double. Stealing isnt cool. but neither is charging $90 for a game when consoles cost just $200-300. Everyone needs to profit, but there is no need to be a bitch about it!



Doubt is not a pleasant condition, but certainty is absurd.

owner of : atari 2600, commodore 64, NES,gameboy,atari lynx, genesis, saturn,neogeo,DC,PS2,GC,X360, Wii

5 THINGS I'd like to see before i knock out:

a. a AAA 3D sonic title

b. a nintendo developed game that has a "M rating"

c. redesgined PS controller

d. SEGA back in the console business

e. M$ out of the OS business

and I'm happy that the core discution turned from "puting a virus to delete the hard drive" to "make save files corrupt" because that is the point I initially came to argue about it being flawed.



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twesterm said:
Malachi said:

@Twesterm

 

Putting virus infected torrent on website doesn't work, you think you are the first with that idea? The website just remove them. That why anti-piracy organisation and other company aren't able to floud torrent website with fake and virus to discourage pirate, like they can do with program such as Limewire.

 

Did you miss the part where I said wait a week before it activates and then have it activate at random dates afterwards?

I said this for three reasons:

  1. People see the game, hear of no problems, and it spreads like wildfire (Spore already have over 3k downloads at the beginning of thread, how many does it have now?). A week later people then find out it has the virus and by then it's already on a lot of systems just waiting.
  2. This would cause confusion because people could download it without a problem and think they have the correct version. They would keep spreading that version and then it would all start again.
  3. People would become paranoid because you really never know if you have a safe or a waiting to explode version.

 

 

3. people's norton would be updated with the known virus (that or norton gets sued for not providing the service they are paid for), and you're prank is useless as pirates would just download a demo of norton to check it...



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Hephaestos said:
twesterm said:
Malachi said:

@Twesterm

 

Putting virus infected torrent on website doesn't work, you think you are the first with that idea? The website just remove them. That why anti-piracy organisation and other company aren't able to floud torrent website with fake and virus to discourage pirate, like they can do with program such as Limewire.

 

Did you miss the part where I said wait a week before it activates and then have it activate at random dates afterwards?

I said this for three reasons:

  1. People see the game, hear of no problems, and it spreads like wildfire (Spore already have over 3k downloads at the beginning of thread, how many does it have now?). A week later people then find out it has the virus and by then it's already on a lot of systems just waiting.
  2. This would cause confusion because people could download it without a problem and think they have the correct version. They would keep spreading that version and then it would all start again.
  3. People would become paranoid because you really never know if you have a safe or a waiting to explode version.

 

 

3. people's norton would be updated with the known virus (that or norton gets sued for not providing the service they are paid for), and you're prank is useless as pirates would just download a demo of norton to check it...

 

If it gets to that point I've already won. 

Remember, the point is to get people to think twice before pirating my shit.



Kasz216 said:
Ail said:
Kasz216 said:
Ail said:
Kasz216 said:
Ail said:
Chemical said:
twesterm said:

I don't care why you pirate games (though the money excuse is still bullshit) but I do at least respect you admit you're a cheap fuck and that makes you somewhat better than the people that sit there and lie to themselves.

And yes, piracy does hurt developers.  That is why so many of them do not like putting their games on PC's or do not give their PC version half the attention they give their console versions.

 

From what I have read in interviews with developers, the main issue is the fact that they dont want to optimize the game for all different possibilities of Cpu, ram and video card.

Ail and twestern thank you for amusing me with your little crusade against piracy. It is fun to observe people battle against something that causes very little damage while ignoring a much bigger threat, used game sales.

 

I'm going to take a guess and say you don't work in the software industry.

I do so I actually have a clue of what damage it is causing to the industry I work in...


Are people working in the industry really the best people to ask about this?

Ask your average citizen why they can't get a job and they'll say "Illegal Immigrents."

I'd say the people to ask are the economic theoriests and the people who actually do research on the effects of piracy.  (The real studies, no the ones who just go from torrent site to torrent site counting download numbers then multiplying by $50.)

There is indeed a positive side to piracy as well, which no one seems to admit to, except Microsoft.  Who has the slogan "Don't pirate... but if you are going to pirate... pirate us."

Little actual research is done on the matter however since most studies are just funded by groups with agendas.  (Which is why the economizing of science sucks.)

The people working in the industry are the one feeling the effect not the theorist sitting in his chair in whichever university....

That's like saying we shoudn't ask people working in mines if the work conditions are bad but should have some outsiders sitting in Washington do a study about it..

Do you realize the irony of what you are saying ?

 

I know piracy cost my companie about 10% in revenue the last 3 years that we know off ( that's the customers we caught  and sued so we know that number for sure) and that we had to spent about 8 man months of development to make the software a little harder to pirate. That is a fact, not some study with an agenda.

FACTS, that's what I am talking about..

 

You know that all 10% of those customers would of paid for it? 

You are taking the same flawed approach to piracy.  Looking at every pirated copy you can find and treating it as a lost sale.

That's exactly why you don't know what your talking about.  You aren't taking an actual researched look on it.

It's like saying that anyone who would except a free pizza given out on the street would in fact have purchased that pizza.

Haven't you ever eaten somewhere before you didn't perfer or didn't usually eat at because you got a really good deal?  Or because a party was being held there and the food was free?  Etc.

At most you could argue that by eating that Pizza, they aren't buying another piece of food they would perfer.

Even that analogy falls apart because people NEED food.  They don't need Warcraft 3.  Which is why a direct "Downloads = lost sales" or "People we caught" methodology is about as far from correct as one could get.

Or got a gift from someone you would of never bought yourself but later liked and kept... or liekd but would of never bought for the price they sold for?

You've never gotten something for free you had no intention of buying?

 

Sure I know because once we caught them they started paying............

Why did they start paying?  Because they were afraid of legal threats?

Even if they did pay because they liked the product.  Do you have any proof they liked the product that much before they pirated?

Microsoft for example wants people to pirate there work because they recognize the fact that having your software pirated is an advantage that creates new customers that later may transition into paying customers.

Haven't you ever gotten something for free that you thought you wouldn't like... and then it grew on you?  Where you later realized the value of the product and how much it was worth?

Or gotten something cheap and then realized why it was worth the full price?

Here is an example.  Have you ever rented a videogame before buying it to see if it was worth your 60 dollars. (Not going with the "rental defense" just illustrating a point.)

In this method, you are unsure of wheter you would buy the game... and the rental decides it for you.  In otherwords you may not of bought the game without the rental first.

So say... your iffy about Too Human because of the rating... and probably won't get it... but are still curious about the game.  Rent it... and find out you like it.

Had it been impossible to rent the game... would you have later bought Too Human?  Unlikely.

Why would a pirate now buy said software?  Because they're familiar with it.  They don't want to learn another $200+ office tool.

Example, I used SAS and SPSS in school for statistical training through there agreements with the companies.  Had I not had free access to these programs i would of never considered buying them and likely went with a free stats program or one i was more familiar with outside of college use... like Excel (despite excel sucking.)

There's no convincing you, you're just dead set in your opinion.....

 

Stop arguing piracy is cool, it isn't.....

People loose their job over it.....

 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

well there is the whole thing about using Yasu to prevent blacklisting of virtual drives. You also have programs like Peerguardian and such to block "bad" IPs....

I don't think that the companies that prompted these programs to apear think they have won... on the contrary, they have probably made pirates and the distributors harder to catch.



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actually ali since you're there, I read in one of your thing that people were now paying royaltees to use your softwares legaly, does that mean they were companies and not people?



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