| HappySqurriel said: In university, one of my graphics professors was really into subdivision surfaces ... Where I see this as being very valueable is for downloadable content ... You produce a model that is only somewhat more detailed than a model that would be produce for a N64 game and you include some additional information in order to subdivide the model correctly and you should be able to increase the quality of the assets produced for the game without increasing the size of the download. |
Or you could use it fit an assload more stuff onto the disc.









