Riachu said:
The real reason why Adventure games declined is because they primarily were on PC while the new gamers in the 90s generally prefered consoles. |
A market can survive without a leader. Many have and still do today. In some markets, there is no clear leader at all. This is especially true in new ones where no company has yet to get itself to that position (though obviously many are trying). All the would-be Final Fantasy customers aren't suddenly going to vanish nor will they all decide to burn their consoles. Some will leave and the market will shrink however the people already buying the smaller RPGs will remain and many people who enjoyed Final Fantasy will look to other brands to satisfy their desires. These people looking for alternatives make up the hole in the market that all of the current RPG makers would be looking to fill.







