Factor 5 makes pretty games, bu not necesarilly good. Rouge Squadron 2 and weren't exactly impressive gameplay-wise. Retro has made three fantastic games in every way.
Factor 5 makes pretty games, bu not necesarilly good. Rouge Squadron 2 and weren't exactly impressive gameplay-wise. Retro has made three fantastic games in every way.
| HappySqurriel said: I could be wrong but I suspect why Lair and Haze both ended up being below average games in spite of having very good developers has to do with the companies grossly underestimating the ammount of work required to produce a PS3 game of that scale, seeing multiple delays and an ballooning budget which annoyed their publisher, and being dumped on the market in an incomplete form. If I am correct, and both companies 'learned their lesson' then I would expect their next projects to be a noticeable improvement regardless of the platform they're delivered on; because if they're producing a Wii game they will have an understanding of the challenges of development from their work on previous generation games, and if they're working on an XBox 360/PS3 game they're not as likely to underestimate their budget on the scale they did with their first PS3 games. |
I tend to agree with your explanation honestly. All the same I am going to be wary of it untill we see some proof of it. A lot of developers go from creating amazing games to creating worthless trash in a short period of time. I am not trying to say their game will suck guaranteed, but cautious optimism is about the reasonable limit imo.
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