chenguo4 said:
RolStoppable said:
chenguo4 said: RolStoppable: I wasn't including RPGs in this argument. Nintendo made the excellent paper mario series (the first two anyway) whose stories gave me nothing to complain about.
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Okay, then how about this:
You have admitted that you have never played any of the three games you have linked to, so how can you be sure that the stories aren't what they are described to be?
Additionally, you can make any story sound stupid if you reduce it to a single sentence like in your Twilight Princess example. Add in "ZOMG" to increase the effect.
I am going to summarize your argument: You think that Nintendo games get a pass in the story department, while games of other companies don't get the same treatment. Your proof are reviews of games which you haven't even played.
So it's a pointless thread?
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It might be. I said in the topic this wasn't scientific, I was just going by feel. I simply asked if you guys also though this was true, or if Nintendo earned it via great gameplay.
I never played those 3 games, and for all I know shitty gameplay cost them 95% of the points they lost. That is absolutely correct.
*edit for sc94597* ok that is a lot more than I remembered, but it never drew me in; I was all about collecting things like hearts and weapons. You have to admit, the Zelda series has a ton of untapped potential in terms of story. What one Link does can end up as lore in another game, etc. The same for Metroid too, just doing the scans in Prime and learning about the Chozo, etc, I wanted to know so much more. Yeah, the focus may have been on atmosphere, but there was sooo much untapped potential in terms of story. Instead they just make you scan artifacts to piece together this narrative.
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Um you do know that most Zelda games talk about the previous Heroes of Time right? For example the opening of windwaker was talking about OoT. In twilight princess you have OoT link training you (the wolf guy). So the games do connect, but not as much. I think the main plot is far more important. As for not paying attention to that, well I guess that is your fault. INot Nintendo's, they gave the story and as long as the Gameplay overshadows it most people will miss it. And if teh gameplay doesn't overshadow the story I wouldn't really think of it as a Zelda game. I will say again though. Metroid has and never will be about story. It doesn't matter how you flesh it out story doesn't add to metroid. Just look as Fusion. Samus talks in it and shows emotion to her computer( I cant beleive i forgot his name), yet the gameplay was far to Linear, and on the easy side. The gameplay that makes metroid,metroid was missing because they focused on story. THe atomsphere was also broking, just compare Super Metroid to Metroid Fusion. I'm not saying the game is bad, just that it wasn't want Metroid fans wanted. It got received good though because it was the only new metroid game in years.
Edit: Also if you paid atention to the scans in Metroid Prime you would see that it also reveals things about samus as well.