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Forums - Microsoft - Lost Odyssey reaches 800k

Majin-Tenshinhan said:
$50m revenue? Then it's definitely successful. Gears of War cost $10m to make, as I recall, and I don't think this could've cost much more than that, if even as much.

 

That's what I keep telling people.  Games that are made using the Unreal Engine cost a lot less than games that are developed using engines built from the ground up



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Riachu said:
MontanaHatchet said:
Just consider that the 360 is a current generation console and not a "next gen" console. Along with that, you should also consider that the DS and PSP have dozens of million selling Japanese RPGs between them, and you didn't even specify home consoles.

Besides that, Dragon Quest Swords has sold 700k with no PAL data included, and it likely had a FAR lower budget. And why is 800k a milestone? It maybe JUST broke even with numbers like those, and it hasn't even sold a million yet which is widely considered the definitive milestone for most games. So no, it's not impressive in the slightest. And considering all of the hype and marketing that went into it...

It would have sold even better(in the West) if it wasn't a turn based RPG.  Also, hype doesn't translate into sales a lot of the times.  Ever heard of a game called Shenmue.  Also, you should blame Japan for not buying for more copies of the game.

 

So? Look at Final Fantasy 12. It wasn't turn based, and it sold even worse than Final Fantasy 9. Sure, it did come out when the PS2 was waning, but the numbers still disagree with your first statement. As for Shenmue, it's only one example. Do you want me to name some games with bucket loads of hype that sold equally as well? There are quite a few on the 360, and plenty more I could name on some other consoles.

And why should I blame Japan? 100k is pretty decent for a 360 game in Japan, and Blue Dragon had incredibly cheap bundles to help its numbers. Perhaps LO took part in bundles as well, but I blame nobody for the sales.

 



 

 

MontanaHatchet said:
Riachu said:
MontanaHatchet said:
Just consider that the 360 is a current generation console and not a "next gen" console. Along with that, you should also consider that the DS and PSP have dozens of million selling Japanese RPGs between them, and you didn't even specify home consoles.

Besides that, Dragon Quest Swords has sold 700k with no PAL data included, and it likely had a FAR lower budget. And why is 800k a milestone? It maybe JUST broke even with numbers like those, and it hasn't even sold a million yet which is widely considered the definitive milestone for most games. So no, it's not impressive in the slightest. And considering all of the hype and marketing that went into it...

It would have sold even better(in the West) if it wasn't a turn based RPG. Also, hype doesn't translate into sales a lot of the times. Ever heard of a game called Shenmue. Also, you should blame Japan for not buying for more copies of the game.

 

So? Look at Final Fantasy 12. It wasn't turn based, and it sold even worse than Final Fantasy 9. Sure, it did come out when the PS2 was waning, but the numbers still disagree with your first statement. As for Shenmue, it's only one example. Do you want me to name some games with bucket loads of hype that sold equally as well? There are quite a few on the 360, and plenty more I could name on some other consoles.

And why should I blame Japan? 100k is pretty decent for a 360 game in Japan, and Blue Dragon had incredibly cheap bundles to help its numbers. Perhaps LO took part in bundles as well, but I blame nobody for the sales.

 

Back in the PS1 era most people didn't care if an RPG was turn based are not. In fact, turn based RPGs sold better than the real time RPGs back then, even in the West. Also, Final Fantasy is one of the most popular franchises in gaming while Lost Odyssey is a new IP.

 



@Riachu

Your right about the development costs of Lost Odyssey. However you have to understand your wasting your time. Your logic is flawless, the anecdotal evidence massive, and applied perfectly. The thing is that for your wisdom cannot shine in comparison to the epic stupidity displayed by many community members. All the points you have made have been made dozens of times by other posters with adequate linkage no less.

They are either intentionally facetious, or really do lack any form of cognitive skill. They are either knowingly spreading bullshit, or no matter how often the are set straight they will forget a few weeks later. Either way it is pointless to waste your effort on them. Better to just inform other readers that a particular posters is known for being the village idiot. Saves a lot of effort, and if they try to start something. Then bring down the hammer, and mention the fact that the idiot isn't going to respond after the pounding they just took.

Most of these loud mouths are after all in their heart of hearts cowards.



Shadowblind said:
Tayne said:
Good milestone I guess. The only other jrpg to pass it may be FFXIII. What's with all the hate for Sarah? She's awesome on the back row with the Queen and Cooke. Level 4 Composite Magic Double Cast FTW!I

 I sure hope tales of Vesperia does even better then LO. And IU will probably do just as good or better. But yeah, FFXIII is a shoo-in for millions.

Eh, I don't know. Lost Odyssey had the dream team behind the game it's struggling to get to a million.

I really don't see Tales or IU doing that well. Both will get around 500k.



"We'll toss the dice however they fall,
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Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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outlawauron said:
Shadowblind said:
Tayne said:
Good milestone I guess. The only other jrpg to pass it may be FFXIII. What's with all the hate for Sarah? She's awesome on the back row with the Queen and Cooke. Level 4 Composite Magic Double Cast FTW!I

I sure hope tales of Vesperia does even better then LO. And IU will probably do just as good or better. But yeah, FFXIII is a shoo-in for millions.

Eh, I don't know. Lost Odyssey had the dream team behind the game it's struggling to get to a million.

I really don't see Tales or IU doing that well. Both will get around 500k.

Most gamers(as in the ones that don't use the internet much) in the West don't even know that Lost Odyssey was made by Sakaguchi so that is not good reasoning for the sales of future RPGs.  Lost Odyssey audience was limited to an extent by the fact that the battle system was turn based.  Out of all of the turn based RPGs not called Dragon Quest, have many have sold a million copies WW in the last 5 years? Zero

 



Riachu said:
Majin-Tenshinhan said:
$50m revenue? Then it's definitely successful. Gears of War cost $10m to make, as I recall, and I don't think this could've cost much more than that, if even as much.

 

That's what I keep telling people.  Games that are made using the Unreal Engine cost a lot less than games that are developed using engines built from the ground up

I would flesh out my answer but I feel tired.

Errr no

 



Tease.

Riachu said:
outlawauron said:
Shadowblind said:
Tayne said:
Good milestone I guess. The only other jrpg to pass it may be FFXIII. What's with all the hate for Sarah? She's awesome on the back row with the Queen and Cooke. Level 4 Composite Magic Double Cast FTW!I

I sure hope tales of Vesperia does even better then LO. And IU will probably do just as good or better. But yeah, FFXIII is a shoo-in for millions.

Eh, I don't know. Lost Odyssey had the dream team behind the game it's struggling to get to a million.

I really don't see Tales or IU doing that well. Both will get around 500k.

Most gamers(as in the ones that don't use the internet much) in the West don't even know that Lost Odyssey was made by Sakaguchi so that is not good reasoning for the sales of future RPGs.  Lost Odyssey audience was limited to an extent by the fact that the battle system was turn based.  Out of all of the turn based RPGs not called Dragon Quest, have many have sold a million copies WW in the last 5 years? Zero

 

This is true. My 3 freinds that have it had no clue it even had any relation to Final fantasy, or any pedigree at that.

 



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

MontanaHatchet said:
Just consider that the 360 is a current generation console and not a "next gen" console. Along with that, you should also consider that the DS and PSP have dozens of million selling Japanese RPGs between them, and you didn't even specify home consoles.

Besides that, Dragon Quest Swords has sold 700k with no PAL data included, and it likely had a FAR lower budget. And why is 800k a milestone? It maybe JUST broke even with numbers like those, and it hasn't even sold a million yet which is widely considered the definitive milestone for most games. So no, it's not impressive in the slightest. And considering all of the hype and marketing that went into it...

 

I am with Montana and I want to add that they really put a lot of money into the game to make it a succes and it is made by two of probably the most loved JRPG workers. Sakaguchi and Nobuo.  I wonder if Sakaguchi was free to do with the game what he want or that he got to do some things MS wanted.  I mean he worked on the greatest JRPG's ever (FFIX, Chrono Cross, FFIII on DS, Kingdom Hearts). And Lost Oyssey feels so non sakaguchi. Very Western.

I am going to ask to Fishie if he is going to interview Sakuguchi or not so he can ask Sakaguchi if he is pleased with the games but he we will hear more about it on the future he only promised MS to make 2 exclusive JRPG's so we are going to see how the next games of Sakaguchi going to be like.






konnichiwa said:
MontanaHatchet said:
Just consider that the 360 is a current generation console and not a "next gen" console. Along with that, you should also consider that the DS and PSP have dozens of million selling Japanese RPGs between them, and you didn't even specify home consoles.

Besides that, Dragon Quest Swords has sold 700k with no PAL data included, and it likely had a FAR lower budget. And why is 800k a milestone? It maybe JUST broke even with numbers like those, and it hasn't even sold a million yet which is widely considered the definitive milestone for most games. So no, it's not impressive in the slightest. And considering all of the hype and marketing that went into it...

 

I am with Montana and I want to add that they really put a lot of money into the game to make it a succes and it is made by two of probably the most loved JRPG workers. Sakaguchi and Nobuo. I wonder if Sakaguchi was free to do with the game what he want or that he got to do some things MS wanted. I mean he worked on the greatest JRPG's ever (FFIX, Chrono Cross, FFIII on DS, Kingdom Hearts). And Lost Oyssey feels so non sakaguchi. Very Western.

I am going to ask to Fishie if he is going to interview Sakuguchi or not so he can ask Sakaguchi if he is pleased with the games but he we will hear more about it on the future he only promised MS to make 2 exclusive JRPG's so we are going to see how the next games of Sakaguchi going to be like.

It was Sakaguchi's idea to make LO more Western and to make the focal point of the game to be emotion.  I read somewhere that Sakaguchi was very happy with LO's sales.