nice! :D
| R.I.P Mr Iwata :'( | ||
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I have the airpad for ps1 - which is motion control :P
Roma said:
can you provide a link so I have something too back me up :P Edit: if people are interested in reading what is going on over there go too http://www.youtube.com/watch?v=afMRIMvgEZE |
Comparation between Wiimote and Power Glove:
http://www.youtube.com/watch?v=N1CTyYBJ1Pg
“In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.” Hiroshi Yamauchi
TAG: Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.
| skip said: power glove http://vids.myspace.com/index.cfm?fuseaction=vids.individual&VideoID=33473681 |
Haha talk about making things more fun :P…. no wonder it didn’t sell that much…
| R.I.P Mr Iwata :'( | ||
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| celine said: The thing that really matter isn't who is the first to brought something but the first that brought it to the masses. For example Nintendo DS isn't the first handheld with touch screen. BTW tiit control was implemented even on GBC in 2000 with special chip into the cartridge of Kirby Tilt 'n' Tumble . http://en.wikipedia.org/wiki/Kirby_Tilt_%27n%27_Tumble |
So don't you think it's lame to call Nintendo innovative for such things?
I am not saying they're not innovative, but they're definitely not as innovative as many people claim.
There have been various controllers that base their functions in pointing, tilting, acceleration. So the function(s) themselves are nothing new.
In Wiis case, what's new, is how the functions are used. So far all of the motion controllers have been mostly designed only for a specialized function, such as electronic drumsticks. Or the gyroscope in M$:s PC controller was designed flight games in mind, while Wiis controls have been designed to capture the players natural movements for multiple purposes, instead of performing a specialized function or to "add a flavor" for certain games.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.
| bdbdbd said: There have been various controllers that base their functions in pointing, tilting, acceleration. So the function(s) themselves are nothing new. In Wiis case, what's new, is how the functions are used. So far all of the motion controllers have been mostly designed only for a specialized function, such as electronic drumsticks. Or the gyroscope in M$:s PC controller was designed flight games in mind, while Wiis controls have been designed to capture the players natural movements for multiple purposes, instead of performing a specialized function or to "add a flavor" for certain games. |
Well said
| R.I.P Mr Iwata :'( | ||
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@Zones: I'm not quite sure about what you mean, but inventing a tech isn't necessarily as innovative as (new) uses for it. Again, it's not about "what", but about "how".
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.
Zones said:
So don't you think it's lame to call Nintendo innovative for such things? I am not saying they're not innovative, but they're definitely not as innovative as many people claim.
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You evidently don't get my point 
EDIT: bdbdbd get it however.
“In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.” Hiroshi Yamauchi
TAG: Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.
celine said:
Comparation between Wiimote and Power Glove: http://www.youtube.com/watch?v=N1CTyYBJ1Pg
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That starts horrible, but ends with the funny
"Using the power glove you can comfortably use real nunchucks, but they have no control over game play."
It's a pretty good comparison.
I would cite regulation, but I know you will simply ignore it.