Bitmap Frogs said:
That's a lie. Several 360 games run natively at 1080p. Virtua Tennis 3, some NBA game, etc are just examples. You'd wish the ps3 had some innate capabilities differentiating it from the rest of the pack, but it doesn't besides the blue-ray disc drive. BTW, both Lair and GT5 render below 1080p. You can check quartz's thread at B3D to check for yourself. The only true 1080p games on the ps3 are the same kind as on the 360: games with simpler/less complex environments and smaller amount of models on screen at once - tennis games, basket games, 2d oddities like flow... Hazard, you need to learn a bit about tech stuff... Nintendo doesn't need to support an external scaler, it just works off the console's output. |
And thus marks the first occasion ever where it's been hinted that I may be a Sony fanboy over MS.
At least I've covered all bases.
I've been called a Nintendo fanboy, a Microsoft fanboy, a Sony hater, and a allusion made that I may be a Sony fanboy.
I've never claimed I'm an expert at tech stuff, just going by articles I've come across, typically from IGN or GameSpot, over the years. The last thing I read about the Xbox360 and 1080 was that it only upscaled to 1080 using software rather than being able to natively run in that resolution. I am, after all, about the only person on the internet to regularly admit when I may be wrong. To be quite frank, I don't care whether or not it can display in 1080 since the difference between that and 720 are miniscule and to the average shmoe (like me when you consider hardcore tech stuff), the difference hardly matters. I'm not made of money anyway, I still use my old analog Sharp for gaming. Also, I have a transmission that needs replacing in my Blazer.







