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Forums - Gaming - Naruto Ultimate Ninja Storm (PS3) or Naruto Broken

Videogirl said:
Rainbird said:
Seihyouken said:
skeezer said:
....They are different type of Games, but I played the Demo of Ninja Storm..

Naruto:Ultimate Ninja Storm FTW!!! Too bad it wont have Online play

 

 Actually, both games are fairly similar. They both have fighting and adventuring/exploration scenarios, it's just that Ninja Storm focuses more on the fighting aspect while Broken Bond focuses more on the adventuring/exploration aspect.

The gameplay I have seen from BB seems like a decent adventure/platform game, but as a Naruto game, that aspect of the game fails so hard.

Naruto has to cross a bridge rigged with explosives instead of just walking on the water.

Naruto and his squad has to make it across a river, but there is a gate! The gate can only be opened from within the city they are trying to enter, so Naruto makes a bridge of shadowclones (instead of just walking over the water and standing on the small piece of soil outside the gate) so Shikamaru (who is in the squad...) can pull the lever with his shadow. WTF? Since when could Shikamaru control levers with his shadow?!

And also, the cel shaded characters (who don't look that good on their own), look really out of place with the realistic environments.

And then there was a video of a cinematic leading up to the fight with Tsunade/Orochimaru/Jiraiya, and it honestly leaves the impression that they are trying to redo the manga, not the anime... The animations are that stiff...

Here's the proof for everything Rainbrid said :

http://www.gametrailers.com/player/usermovies/241179.html

http://www.gametrailers.com/player/usermovies/241126.html

http://www.gametrailers.com/player/usermovies/241097.html

 

Thanks, those were the exact videos I've seen

One thing I forgot to mention about BB are those sound illustrations that are used in the fights... WTF? We don't need illustrations to tell us what we are hearing in a videogame

And I will most definetly buy UNS, the demo was quite fun. And even if the game turns out to be shit, I will buy it anyway to support the awesome cel-shading



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Onyxmeth said:
sharv33n said:
Onyxmeth said:

They make different types of Naruto games. Do these two fall under the same genre?

 

 ya kinda, fightin and action adventure.

How are those the same genres? They're completely different. Which one is a fighting game and which is an action adventure?

 

they have bit of both

 

but UNS is mostly focused on adventure mode and 3-d fightin with 3-d exploration.

 



 

 

 

masterb8tr said:
broken bonds' graphics are so bad its not even funny.

Take a look at 0.45-0.47 the animations are horrible.

Now take a look at 0.50-0.52(pause the video) is that supposed to be naruto?

At 1.01 nejii looks like a rat.

At the end of the video you'll also see how slow the combat is.



Now take a look at these videos as well:

http://www.gametrailers.com/player/37615.html calling this video "epic" is epic fail, it actually hurts my eyes..

http://www.gametrailers.com/player/37632.html

the combat looks far from fast paced


http://www.gametrailers.com/player/37633.html

notice that the shadow moves in the air.


I really hope this game is far from release, and imo it got nothing on UNS.



 

 haha  i agree wit u, but some ppl are too stuck up to see it and say tht UNS got nothin on BB.

and plus combat is slow and is 2D, i bet u 1000 VG creds tht next naruto for 360 is gonna be like UNS fightin (3D)

and even IGN, thts right IGN, said naruto UNS maybe the best Naruto ever.



 

 

 

Only 29 members of this community actually own Naruto Rise of a Ninja. A game I felt that was one of last years truly hidden gems. I really enjoyed the dichotomy in play styles rarely do you have a game the combines fighting, role playing, platforming, racing, and exploration so well. The game was a well rounded thoroughly enjoyable experience.

That is why I am more interested in Broken Bond as a game. I really liked what Ubisoft brought to the market last year. I am less interested in graphics especially since we are talking cell shading here. I am more interested in playing an expanded version of last years game. This is not something you are going to understand from video clips.

The mechanics are what intrigued me about the last game. They were incredibly tight. So tight navigating the hidden leaf village alone was an adrenaline rush. There is no apt explanation of what it is like to be moving around the three dimensional environment, at what feels likes blazing fast speed. Shooting up walls, over water, and jumping over huge stretches of terrain. All of this relying on split second timing, and your able to pull it off.

Anyway if anyone commenting in this thread has not played Rise of a Ninja you really are missing out on something.



Rainbird said:
Seihyouken said:
skeezer said:
....They are different type of Games, but I played the Demo of Ninja Storm..

Naruto:Ultimate Ninja Storm FTW!!! Too bad it wont have Online play

 

 Actually, both games are fairly similar. They both have fighting and adventuring/exploration scenarios, it's just that Ninja Storm focuses more on the fighting aspect while Broken Bond focuses more on the adventuring/exploration aspect.

The gameplay I have seen from BB seems like a decent adventure/platform game, but as a Naruto game, that aspect of the game fails so hard.

Naruto has to cross a bridge rigged with explosives instead of just walking on the water.

Naruto and his squad has to make it across a river, but there is a gate! The gate can only be opened from within the city they are trying to enter, so Naruto makes a bridge of shadowclones (instead of just walking over the water and standing on the small piece of soil outside the gate) so Shikamaru (who is in the squad...) can pull the lever with his shadow. WTF? Since when could Shikamaru control levers with his shadow?!

And also, the cel shaded characters (who don't look that good on their own), look really out of place with the realistic environments.

And then there was a video of a cinematic leading up to the fight with Tsunade/Orochimaru/Jiraiya, and it honestly leaves the impression that they are trying to redo the manga, not the anime... The animations are that stiff...

couldnt have said it better myself.

 agree wit u a 100%



 

 

 

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by the way... WHERE ARE THE 360 NARUTO FANS!!! i wanna hear wat u say.



AND ALSO clik on the Broken Bond trailer and chek out the comments of Darkspineshadow he says so much bad things about UNS, im also there argueing wit the darkspine guy.

just fo laffs go chek it out, tht dude is sayin so many lies about UNS.



 

 

 

hey yo, even if u dont follow the actuall anime, the creates didnt make it like. tht.

i mean it follows the storyline very well, but if u never watched single naruto episode from 1-135 and dont know anythign about NAruto, dont worry cuz the game is doing a story tellin,

so even new ppl who dont watch can just hop in and play this game.

broken bond focuses in on follwin the manga and anime too much, not a bad thing but they kinda lagged in making a ninja game, movementss and combat whise.

i mean UNS did a great job in creating a great combat ninja game and i cant really say tht they did very good in storyline becuz i didnt play it but as far as i read they followed the anime storyline well.



 

 

 

Dodece said:
Only 29 members of this community actually own Naruto Rise of a Ninja. A game I felt that was one of last years truly hidden gems. I really enjoyed the dichotomy in play styles rarely do you have a game the combines fighting, role playing, platforming, racing, and exploration so well. The game was a well rounded thoroughly enjoyable experience.

That is why I am more interested in Broken Bond as a game. I really liked what Ubisoft brought to the market last year. I am less interested in graphics especially since we are talking cell shading here. I am more interested in playing an expanded version of last years game. This is not something you are going to understand from video clips.

The mechanics are what intrigued me about the last game. They were incredibly tight. So tight navigating the hidden leaf village alone was an adrenaline rush. There is no apt explanation of what it is like to be moving around the three dimensional environment, at what feels likes blazing fast speed. Shooting up walls, over water, and jumping over huge stretches of terrain. All of this relying on split second timing, and your able to pull it off.

Anyway if anyone commenting in this thread has not played Rise of a Ninja you really are missing out on something.

thnx for sharing ur experiance of rise on ninja

but wat if, UNS covered all of tht of which u spoke of and beyond, yet still havin AMAZING graphics.

 



 

 

 

@sharv33n

The opposite could be asked of you. What if Storm is only graphics and no chops. What I do know is that it is a fundamentally sound logic to gauge future prospects based upon past performance. Which means Broken will probably have the same well defined core that the previous game from the same developer had. Which is what is far more interesting to me. I did not like the previous games, because of graphics. I liked the previous game, because of the mechanics.

Based on what I have seen of Broken Bond it is an heir apparent to the previous title not a radically different design. Anyway if you have not played Rise of a Ninja you will not understand what it is I am talking about. Rise of a Ninja was a very good compilation of a great many genres like the developer wanted to give you a wide assortment of things to do that would entertain. You can argue that Ninja Storm may have that, but that is not the same as saying it has them.



Dodece said:
@sharv33n

The opposite could be asked of you. What if Storm is only graphics and no chops. What I do know is that it is a fundamentally sound logic to gauge future prospects based upon past performance. Which means Broken will probably have the same well defined core that the previous game from the same developer had. Which is what is far more interesting to me. I did not like the previous games, because of graphics. I liked the previous game, because of the mechanics.

Based on what I have seen of Broken Bond it is an heir apparent to the previous title not a radically different design. Anyway if you have not played Rise of a Ninja you will not understand what it is I am talking about. Rise of a Ninja was a very good compilation of a great many genres like the developer wanted to give you a wide assortment of things to do that would entertain. You can argue that Ninja Storm may have that, but that is not the same as saying it has them.

nice, i dont disagree, i get wat u mean.

but yo i also heard tht UNS ha some BB aspects but i dunno, guess only time willl tell.