This action/role-playing hybrid is too unbalanced and too frustrating to recommend.
The Good
- A constant supply of interesting weapons and armor
- Combat can be fun when it gets in a groove
- Skill trees give you a lot of room to mold your character
- Co-op play can be enjoyable as long as both players are around the same level.
The Bad
- The story doesn't get interesting until the final minutes
- Too many elements chop up the pace
- Area attacks and status effects are poorly implemented
- Ranged combat is unsatisfying.
Too Human drops a juicy plot development at the most inopportune time: its very end. It's the obvious manner of setting up a sequel, the infamous "to be continued..." we've come to expect from television shows and, yes, even some modern video games. This isn't necessarily a bad thing, but it exemplifies the core experience of this action/role-playing hybrid. Too Human is a game of false starts and unrealized potential that infiltrate almost every aspect of the game, from story, to combat, to balance. Its elements feel stitched together, making for a patchwork quilt of a game that's fraying at the seams.
GameSpot Score 5.5 mediocre
That's bad even haze did better loll







