the styling is nice but it won't be a AAA title
looks too much like monster masher like ninety nine nights.
if the story would be is saving grace.
the styling is nice but it won't be a AAA title
looks too much like monster masher like ninety nine nights.
if the story would be is saving grace.
And here I though a flop was based on sales and profits...
*shrugs*
You learn something new everyday...
bouzane said:
You state that the demo was great as if it were a fact, however I didn't find it to be all that good. |
We all have different taste I guess.
axumblade said:
If you read the reasoning behind it being the next Haze instead of looking at the word Haze and assuming it's me saying that it's a FPS, then you'd understand that it was a comparison about a mediocre game being hyped up because the main company backing it, has invested way too much money on the game. |
If you read my post (no need to read between the lines or for intent, as it is clear), this game won't flop. A flop means a sales dud, doesn't it? It's going to sell well. Will it end up being review well, in total, once there are a bunch in? Maybe. Maybe not. The review score won't label it a flop or not -- just a good or bad game. Sales will determine if it is a flop.
So, on to the Haze comment (mine wasn't directly aimed at you but since you took it that way, I'll respond)... Haze WAS hyped -- and hard. Does the term Halo Killer mean anything to you? Microsoft didn't even discuss Too Human at E3. Yes, too human is getting a lot of attention, but I don't believe it is getting anywhere near the hype.
Regardless, Haze, as a game, did two things exceptionally well: Sales Flop, and piss poor reviews. I don't belive Too Human will do either. It will end up with decent reviews (not AAA) and good sales. That would mean, of course, that this isn't 360's Haze. This is all opinion, of course, and time will be the ultimate judge.