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Forums - Microsoft - 360 or PS3 graphics better?

Soriku said:
Anyone who said the same wins this thread and anyone who thinks the PS3 is stronger than the 360 or vice versa fails epicly. There have been no games on one HD system that have challenged the graphics of the other so no one spin it like that's happened.

 

I think when a console explodes you are closing in on where you shouldn't overload it any further cough cough

 

:P

 

Anyways.. my vote goes tooooooooo... dudududum ps3. Yea, who didn't see that coming ;)



Check out my game about moles ^

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There was someone smart in another post that said that the 360`s ATI could do 500 million triangles per second,while ps3`s 7800 GTX could only do half of that - 250 million. Plus,ps3 has 256 mb of memory for the graphics,while 360 has 512 mb shared with the cpu,BUT the graphics chip has an internal memory (10 mb of embedded DRAM) for AA and more,so freeing some memory of that 512.
Plus,while the 360 reads 2 times and writes 3 times,the ps3 can only read and write once. SELNOR knows this better than i do.
I`m not that good as that person,but i think 360 has the better graphics.



--Spankey

Enter the Wifey.

Let's just hope her usual observation skills don't kick in and say something like. "So is this Youtube or something?"



"Let justice be done though the heavens fall." - Jim Garrison

"Ask not your horse, if ye should ride into battle" - myself

@ Stan85

360`s ATI could do 500 million triangles per second,while ps3`s 7800 GTX could only do half of that - 250 million


No matter what is being claimed on the internet the evidence of the PS3 being able to trash the 360 in this regard is already out there. For example Gran Turismo 5 Prologue, ~200,000 polygons per car at 60 FPS, 16 of them on track at once. That's about 4 times the amount of polygons a car in Forza 2 is made of with half the amount of cars on screen.

Plus,ps3 has 256 mb of memory for the graphics,while 360 has 512 mb shared with the cpu,BUT the graphics chip has an internal memory (10 mb of embedded DRAM) for AA and more,so freeing some memory of that 512.


The RSX can use both XDR and GDDR3 memory if needed, actually that would roughly double the potential GPU bandwidth possible on the PS3. But if not needed it's better to have the Cell use the XDR for itself (something not possible for the 360's Xenon and the Cell can help the RSX more directly with regard to graphics).

The EDRam adds another step in the 360 architecture, this means all data first go to the main Ram and then has to be moved to the EDRam to add effects like Anti-aliasing. Sadly the amount of EDRam is too small in higher resolutions and with more effects the game will constantly move data between main RAM and EDram and bandwidth (/performance) suffers.

Just look at Halo 3 which is a high budget 360 exclusive with many years of development time. The EDRam advantage does not show the game is only 30 FPS, slows down in parts of the game, is rendering in 640p and has not implementing anti-aliasing. To get the most out of EDRam you stick to lower resolutions like 600p like Call of Duty 4 (steady 60 FPS and AA).

Plus,while the 360 reads 2 times and writes 3 times,the ps3 can only read and write once. SELNOR knows this better than i do.


No idea what you're talking about here.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

@ MikeB - Selnor knows about the memory read/write stuff that we don`t.



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Commando said:
--Spankey

Enter the Wifey.

Let's just hope her usual observation skills don't kick in and say something like. "So is this Youtube or something?"

 

*does quick check that my wife is not looking over my shoulder while typing this!*

 

haha yeah. I can see that happening to me too. it could be quite amusing.

 

semi-off-topic, it could be interesting to throw a Wii showing Zelda or Maria Galaxy into the mix and ask which your wife thinks looks better.

With my wife, i'm sure she'd go with the Wii, even though my buddy and I would tear our collective hair out trying to explian why we think the PS360 graphics are better.



Proud Sony Rear Admiral

ha ha ha, good idea though. I think I'll do that.



"Let justice be done though the heavens fall." - Jim Garrison

"Ask not your horse, if ye should ride into battle" - myself

MikeB said:

360`s ATI could do 500 million triangles per second,while ps3`s 7800 GTX could only do half of that - 250 million

No matter what is being claimed on the internet the evidence of the PS3 being able to trash the 360 in this regard is already out there. For example Gran Turismo 5 Prologue, ~200,000 polygons per car at 60 FPS, 16 of them on track at once. That's about 4 times the amount of polygons a car in Forza 2 is made of with half theamount of cars on screen.[/quote]

 

 

As the X360 can thrash the PS3 according to the game you play

X360 games like Alan Wake or Splinter Cell Conviction are expected to look better and with more advanced features from God of War 3 or MGS4

It has also to do with the Game engine and not just the Hardware

Splinter Cell: Conviction isn't the only next-gen title to utilise the crowd as part of the gameplay, it's something that Assassin's Creed is also be using but in Conviction it will be made in a more advanced way as every member of the crowd will have a more unique AI and the crowd will be more useful in more ways that it was in Assasins Greed

The crowd system of SC:Conviction will also be available in the Multiplayer gaming !!!!



@ G24ever

X360 games like Alan Wake or Splinter Cell Conviction are expected to look better from God of War 3 or MGS4


Artistically? That's of course always possible and subject to personal preferences.

Technically? Many times various 360 fans claimed with 100% absolute certainty that many of Metal Gear Solid 4's cutscenes were impossible in realtime (assumed to be pre-rendered). Many doubted the Heavy Rain footage as using the game engine (assumed to be pre-rendered). Both examples are confirmed to be realtime, I think that says enough.

Not much of God of War 3 or Alan Wake has been shown, so I have to wonder where such "wisdom" or "insights" originate from.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

I say "PS3 graphics are a lot better than X360 graphics".
If you want to know why just read through Mike B's wikipedia referenced analysis that puts PS3 well in front of X360 in regards to the graphical comparison.