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Forums - Sony - Interesting link between Sega employees and Naughty Dog /Insomniac games

Hirokazu Yasuhara worked at Sega during the companys prime and he did gameplay and stages for the 4 of the genesis Sonic games. (the best ones)

http://en.wikipedia.org/wiki/Hirokazu_Yasuhara

While at Sega he worked with Mark Cerny on Sonic 2 and few other games before Mark moved on to Naughty Dog where he worked on Jack and Dexter, Crash Bandicoot and Insomniacs Ratchet and Clank.

http://en.wikipedia.org/wiki/Mark_Cerny

In 2001 Hirokazu Yasuhara and joined Naughty Dog as well where he worked and still works on Jack and Dexter series with his buddy Mark Cerny again.

The more you know...

 



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Hmmm..... interesting.....



4 ≈ One

Hmm... Phil Harrison's at Sega now.... I wonder.



LOL MATURE said:
Hmm... Phil Harrison's at Sega now.... I wonder.

 

 Nah man. He's at Atari...Infogrames actually.



cool
lol@ sega. they where so good at one point... the only company that sucks when we went from 2-d to 3-d..... o well



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disolitude said:
LOL MATURE said:
Hmm... Phil Harrison's at Sega now.... I wonder.

 

 Nah man. He's at Atari...Infogrames actually.

 

 Lol whoops. I knew that. Slip of the brain though.



Hmm... an interesting link between the decline in quality of both Sega's and Naughty Dog's games. =P



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 

Dno said:

cool
lol@ sega. they where so good at one point... the only company that sucks when we went from 2-d to 3-d..... o well

Not at all...Sega was leading the 3d world with Virtua Fighters, Sega Rallys, virtua Cop games. Saturn was a little overwhelmed with some 3D games that were programmed half assed for it but had amazing looking 3D games that PS1 would struggle to replicate (Panzer Dragon series, Nights).

The company depended on selling hardware to make profits...hence why they had so many addons and crap. And when Sony finally introduced the "lose gazillion dollars on hardware...make it back on software", Segas days were numbered.

Plus the 1000 stupid mistakes they made...anywho. I'm sure if we look at all the great former employees sega had, they work for some of the biggest and best companies today.

 



disolitude said:
Dno said:

cool
lol@ sega. they where so good at one point... the only company that sucks when we went from 2-d to 3-d..... o well

Not at all...Sega was leading the 3d world with Virtua Fighters, Sega Rallys, virtua Cop games. Saturn was a little overwhelmed with some 3D games that were programmed half assed for it but had amazing looking 3D games that PS1 would struggle to replicate (Panzer Dragon series, Nights).

The company depended on selling hardware to make profits...hence why they had so many addons and crap. And when Sony finally introduced the "lose gazillion dollars on hardware...make it back on software", Segas days were numbered.

Plus the 1000 stupid mistakes they made...anywho. I'm sure if we look at all the great former employees sega had, they work for some of the biggest and best companies today.

 

That method looks like it may have seen its own expiry date. Looking at the wii's success, Sega's method may be back in style. If only they were still around...

 



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

Pristine20 said:
disolitude said:
Dno said:

cool
lol@ sega. they where so good at one point... the only company that sucks when we went from 2-d to 3-d..... o well

Not at all...Sega was leading the 3d world with Virtua Fighters, Sega Rallys, virtua Cop games. Saturn was a little overwhelmed with some 3D games that were programmed half assed for it but had amazing looking 3D games that PS1 would struggle to replicate (Panzer Dragon series, Nights).

The company depended on selling hardware to make profits...hence why they had so many addons and crap. And when Sony finally introduced the "lose gazillion dollars on hardware...make it back on software", Segas days were numbered.

Plus the 1000 stupid mistakes they made...anywho. I'm sure if we look at all the great former employees sega had, they work for some of the biggest and best companies today.

 

That method looks like it may have seen its own expiry date. Looking at the wii's success, Sega's method may be back in style. If only they were still around...

 

Agreed. Both Sony and Microsoft seem to be strugling with profits due to this...I don't think it works when you have 2 companies willing to lowball each other to eternity.

On the other hand, if you have an original concept that can't be purchased anywhere else, you don't need to play that game...as Nintendo is showing everyone.