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Forums - Sony - Bioshock PS3 version has better graphics because of Blu-Ray - Read On

starcraft said:
PS3's version of Bioshock looks better because it has had an extra year of development.......

 

Yes, more time to make a game equals more development costs. Now if it's really worth it for them to spend that extra time and make some money back out of it, we will see. Hopefully they can make a profit.







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PS3's version of Bioshock looks better because it has had an extra year of development.......


True but as ocnkng said, if developers like 2K and ID etc. are starting to be able to actually use more detailed textures than fit on a DVD every developer will soon be able to do that. And in this case the available storage space will be a factor in how games look. And here the PS3 has an advantage. I don't think that the advantage is huge because you can get an awful lot of textures on a DVD but at least some crow eating would be in order for the BluRay will not help gaming crowd. Because they didn't add YET.



Kyros said:
PS3's version of Bioshock looks better because it has had an extra year of development.......


True but as ocnkng said, if developers like 2K and ID etc. are starting to be able to actually use more detailed textures than fit on a DVD every developer will soon be able to do that. And in this case the available storage space will be a factor in how games look. And here the PS3 has an advantage. I don't think that the advantage is huge because you can get an awful lot of textures on a DVD but at least some crow eating would be in order for the BluRay will not help gaming crowd. Because they didn't add YET.


Lets say this is correct...you realize that people with STDV will not see any texture difference and people playing with 720p or higher may see it only if their TV is over 42 inches in size.

Besides there is only so many textures ps3 can process at "higher res" before things start to chug since the memory is limited and graphics processor is limited as well. I don't see much coming of this new "wow bluray has more room...lets magnify the textures" developer discovery...

 

 



Yes ram is the limiting factor for higher res textures, and not bluray.



It also come with a new difficulty. I forget the name of it but you have to kill him by different ways and your ammo is limited.



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i dont know according to the devs the game is supposed to be the same



 

Omac said:
Yes ram is the limiting factor for higher res textures, and not bluray.

 

          AGREED, which is why the PC lovers are always quick to correct console gamers in regards to this.  Console gamers just dont like to hear it because........TheTruthHurts!



disolitude said:
Kyros said:
PS3's version of Bioshock looks better because it has had an extra year of development.......


True but as ocnkng said, if developers like 2K and ID etc. are starting to be able to actually use more detailed textures than fit on a DVD every developer will soon be able to do that. And in this case the available storage space will be a factor in how games look. And here the PS3 has an advantage. I don't think that the advantage is huge because you can get an awful lot of textures on a DVD but at least some crow eating would be in order for the BluRay will not help gaming crowd. Because they didn't add YET.


Lets say this is correct...you realize that people with STDV will not see any texture difference and people playing with 720p or higher may see it only if their TV is over 42 inches in size.

Besides there is only so many textures ps3 can process at "higher res" before things start to chug since the memory is limited and graphics processor is limited as well. I don't see much coming of this new "wow bluray has more room...lets magnify the textures" developer discovery...

 

 

People with SDTV sets will not be able to view any hi-res textures, Disolitude, neither on the PS3 nor on the XBox360

What makes you think that high-res textures will have no effect in 720P on say a 32" LCD ?

 

 



 

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darkshadow23 said:
It also come with a new difficulty. I forget the name of it but you have to kill him by different ways and your ammo is limited.

 

Its the SURVIVOR difficluty mode. Its there in the preview on IGN.



 

It is better to die on one's feet

then live on one's knees

ocnkng said:
disolitude said:
Kyros said:
PS3's version of Bioshock looks better because it has had an extra year of development.......


True but as ocnkng said, if developers like 2K and ID etc. are starting to be able to actually use more detailed textures than fit on a DVD every developer will soon be able to do that. And in this case the available storage space will be a factor in how games look. And here the PS3 has an advantage. I don't think that the advantage is huge because you can get an awful lot of textures on a DVD but at least some crow eating would be in order for the BluRay will not help gaming crowd. Because they didn't add YET.


Lets say this is correct...you realize that people with STDV will not see any texture difference and people playing with 720p or higher may see it only if their TV is over 42 inches in size.

Besides there is only so many textures ps3 can process at "higher res" before things start to chug since the memory is limited and graphics processor is limited as well. I don't see much coming of this new "wow bluray has more room...lets magnify the textures" developer discovery...

 

 

People with SDTV sets will not be able to view any hi-res textures, Disolitude, neither on the PS3 nor on the XBox360

What makes you think that high-res textures will have no effect in 720P on say a 32" LCD ?

 

 

Let me demonstrate...

 

Below are 2 images... one is over 2 times larger in file size and resolution. But can you tell much difference at this size? Unless you are playing on a larger screen you really won't notice much of a difference unless youa re really looking for it.

Especially with the game in motion.