ocnkng said:
disolitude said:
Kyros said:
PS3's version of Bioshock looks better because it has had an extra year of development.......
True but as ocnkng said, if developers like 2K and ID etc. are starting to be able to actually use more detailed textures than fit on a DVD every developer will soon be able to do that. And in this case the available storage space will be a factor in how games look. And here the PS3 has an advantage. I don't think that the advantage is huge because you can get an awful lot of textures on a DVD but at least some crow eating would be in order for the BluRay will not help gaming crowd. Because they didn't add YET.
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Lets say this is correct...you realize that people with STDV will not see any texture difference and people playing with 720p or higher may see it only if their TV is over 42 inches in size.
Besides there is only so many textures ps3 can process at "higher res" before things start to chug since the memory is limited and graphics processor is limited as well. I don't see much coming of this new "wow bluray has more room...lets magnify the textures" developer discovery...
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People with SDTV sets will not be able to view any hi-res textures, Disolitude, neither on the PS3 nor on the XBox360
What makes you think that high-res textures will have no effect in 720P on say a 32" LCD ?
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Let me demonstrate...
Below are 2 images... one is over 2 times larger in file size and resolution. But can you tell much difference at this size? Unless you are playing on a larger screen you really won't notice much of a difference unless youa re really looking for it.
Especially with the game in motion.

