badgenome said:
Admittedly, yes. All the rewinding, different flows of time, doppelganger co-op stuff has been done to death. Fortunately Braid doesn't rely solely on such trite platform conventions and brings some true innovations to the aging genre. Like, check this- you can jump on enemies' heads to kill them!
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In all my life I don't think I've ever seen a post so full of win.
@ everyone complaining it was ripped off of Mario. When you put in such a deliberate unambiguous reference like "The Princess is in another castle" it's pretty clear he has another objective in mind than using a weak plot device to advance the story. In my opinion it's all Jonathan Blow's way of acknowledging the beginnings of the genre, while still taking it to the next level with all the time mechanics.













