| Sky Render said: snip |
What does do you mean by linear and unlinear when used in that context?
| Sky Render said: snip |
What does do you mean by linear and unlinear when used in that context?
Linear means that the input can only occur in a fixed few directions (ie. left-to-right, left-right-up-down, etc.). Non-linear means that the input is allowed in a much wider space, consisting of at least two free dimensions of movement (X/Y, Y/Z, or X/Z).
Sky Render - Sanity is for the weak.

Oh ok that's better. If that is the case then hopefully motion plus will sell well so more games utilize it. I'm sure it will since it is being packed in with Wii Sports.
| sc94597 said: Oh ok that's better. If that is the case then hopefully motion plus will sell well so more games utilize it. I'm sure it will since it is being packed in with Wii Sports. |
Motion Plus might have been a hasty reaction from Nintendo when they realized the controller needed more inputs.
BTW, you might want to put this link in your sig also - http://seanmalstrom.wordpress.com/ - that's where Malstrom has been posting his most recent stuff.
fkusumot said:
Madness! You stated that you didn't think more inputs = better controls, but hasn't that been the progression for the industry? |
Yes, that is how the industry is progressing, and as I said I counted the Wii's inputs as 16, not 10.
However I don't think you can just count the inputs and say that that's how good the controller is. Take for example, the N64 had 4 c buttons, whereas the GC had one c stick. In a game like smash bros or Soul Calliber II, the GC cstick was used as 4 independent buttons, but in many 1st person games it was used to control the camera, and did it much more effectively than 4 c buttons ever could
The way I see the evolution
dpad < analogue stick < motion controls. With the mouse having a similar purpose
buttons, for the most part, you dont actually need all that many, what's more important to me is how they're positioned.
| Cougarman said: the atari jaguar controller had way more buttons than all the consoles except pc, so all 3 had gone step back
|
What games actually use all the buttons?

^ games like tempest 2000, myst, flashback, syndicate and of course white men can't jump, i don't which game used all of the buttons though, i am 80% sure tempest used all of the buttons
Don't you people understand?
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Since the early 1980s, 80-130 keys. The end.
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