A) Microsoft paid them a lot for exclusives or timed exclusives
B) 360 came out first, so they had time to develop with 360 dev kits for their JRPG games
C) With the payment they recieved from MS, MS will have their chance to increase 360 sales to at least match that of PS3's in Japan or reach maybe 200-300k in Japan or America.
and if this all fails in the short run, if 360 sales still can't go any higher to reach current Wii sales in Japan, nor reach Blue Dragon software sales, MS gives up, Japanese Devs gives up and go timed or exclusive to PS3 with their JRPG's because let's face it, PS3 already has an install base of 2+ million compared to 600k for 360.
If people like to say MGS4 could've had 3x more sales in America had it gone to 360, well same can be said for Tales of Vesperia or Infinite Undiscovery in Japan.
I can see how hard japanese dev's and MS for that reason trying to make the 360 a viable competitor but who knows when they'll get over it.








