| dbot said: @bumidan - What would EA be hosting for Sony? Sony uses their own servers for gaming and distribution. @Uraeus - I think you hit it on the head with the exchange differences for deferred revenue. I hope the rest of your posts are as good as your fourth post. By the way, this is my 500th post. I guess I am legit. |
That's what we're trying to figure out. What revenue is EA getting from Sony in the "packaged goods and online content" that needs to be adjusted to non-GAAP results - while XBox doesn't have.
Both XBox and PS3 games have online/multiplayer - so what else could it be? XBox and PS3 EA-games are the same for both platforms.
So...
Again, my guess is some sort of fee that Sony pays or EA collects from Sony. OR it is revenue that EA cannot reasonably "estimate" over the products lifetime.
So you have to ask yourself, what type of revenue/products that a company CAN NOT estimate over the products lifetime?
For an actual game - $60 (just an example) to buy a copy of Battlefield from EA for Sony is easy. It is a one time transaction.
But IF IF IF EA charges some sort of a fee / licensing, etc. for Sony to use it for online, then it makes some sense. Because EA does not know HOW LONG Battlefield will be played ONLINE.
Hence, they CAN NOT estimate a reasonable market value anymore. But just from the LIMITED INFO available, this is kinda what my first instinct tells me.
I will try to find out like I mentioned before.







