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Forums - Sales - Nintendo Profitability Analysis - FY Mar 2007 and FY Mar 2008 - Need Info

Since I am not familiar with Nintendo products, I am assuming things that may not make sense to Nintendo fans.

If you see any "mistakes" or numbers that does not make any sense, then please let me know - so we can have a better financial model.

Nintendo figures are in Yen, so I will translate it to US$ for easier understanding.

Assumed figures will be indicated with a (*).

The goal of the analysis is:

a) to use it in predicting future Nintendo results

b) to see how breakdowns / profitability of Nintendo's business

ANY QUESTIONS, PLEASE POST REASONABLY.



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FY End Mar 2007
in millions of Yen

Revenue = 964,377 = US$8.24(*) Billion
Gross Margin = US$3.395(*) Billion

FY End Mar 2008
Revenue = 1,668,791 = US$14.6(*) Billion
Gross Margin = US$6.12(*) Billion

I have emoved the non gaming portion of Nintendo, with the corresponding "average" gross margin from the numbers.

The average gross margin is 41.2% and 41.9% respective for FY End Mar 07 and FY End Mar 08 respectively.



Gross Margins on Products for FY End Mar 08 - all figures rounded up or down:

See if this makes sense:

Gameboy HW = $21(*)
DS HW = $25(*)

Gamecube HW = $34(*)
Wii HW = $61(*)

Gameboy SW = $6.6(*)
DS SW = $9.7(*)

Gamecube SW = $11.5(*)
Wii SW = $16.3(*)

Note for software, that is the average gross margin. Their is no breakdown between 1st and 3rd party software.
For the Wii though, by deductions - software is approx. 50/50 for 1st and 3rd Party

So if you assume a higher 1st party software gross margin, it is easy to calculate 3rd party software gross margin.

continued...



There are also:

Royalty Income
Others

in Nintendo results. Therefore, these are the gross margin numbers I assumed:

Royalty - 95% gross margin
-makes some sense, since by definition, royalty is basically pure profit

Others - 35%
-makes some sense if I assumed that other consisted mainly of Nintendo accessories

With all these gross margin numbers, along with reported hardware, software sales/shipped numbers in Nintendo financial statements, the numbers work out, with approx. 1% to 5% variance (rounding errors, etc).



All the assumed numbers fit both revenue and gross margin figures to the acceptable variance.

SUMMARY and QUESTIONS:
Gameboy, Gamecube numbers should be next to nothing in FY end Mar 2009

Wii HW = $60(*) gross profit
Wii SW = $16(*) gross profit
DS HW = $25(*) gross profit
DS SW = $10(*) gross profit

Do these numbers make sense?

Please discuss.

I will also make a comparison of Nintendo, Sony, MS gaming profitability once the numbers for Nintendo have been discussed and refined.



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BTW, this post was intentionally shorter than the MSFT and Sony posts.

If anyone wants the long version, let me know.

I can post in another thread:

Nintendo - A MORE THOROUGH ANALYSIS.

Cheers.

COMMENTS? QUESTIONS? SUGGESTIONS?



I forgot, the NET profit for Nintendo which is:

Revenue
Less
Cost of Sales
= Gross Margin
Less
Selling, Admin, Expenses
Less
Extraordinary items, taxes

= NET INCOME

This analysis only goes to gross margin.

NET INCOME in US$ - taking into account the average Exchange Rate (as per Nintendo's reports) for the Fiscal Year:

FY End Mar 07
NET income = $1.489 Billion

FY End Mar 08
NET income = $2.252 Billion



I didn't read all of that, I mostly just simply see the front page of the site for figures and go about my way.

But I like these sort of posts, kinda supports what the site offers. Thanks =o



I would be appreciative of a more thorough analysis though I thank you for the the current one just the same.



The rEVOLution is not being televised

I'll see if there is enough people wanting the detailed post.

I posted detailed Sony and MSFT stuff, and MSFT especially does not get any views or posts.

I'll wait out and see with this thread.

Thanks for the feedback.