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Forums - Sony - Some random thoughts about Metal Gear (spoiler warning)

While we're talking about improbable things in gaming....

DINOSAURS ARE EXTINCT! YOSHI WTF ZOMG!!!!



I hope my 360 doesn't RRoD
         "Suck my balls!" - Tag courtesy of Fkusmot

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i know its a game, i'm just highlighting some inconsistencies with the game logic. if a game is about weird way out shit and i see weird way out shit, then cool. but if i see liquid snake saying "DIE SNAKE" and doesn't take advantage of opportunities to do so, then i question why the hell didn't he just kill him when he had the chance instead of making it so difficult on himself.

i know its a game and games have the right to go improbable. but the point is, some things in mgs are saying one thing but doing completely another thing. i'm talking about metal gear ray being blown up one by one by one guy with a rocket launcher, while in the beginning of the game it destroyed a whole platoon of marines. i'm talking about snake changing camo in the middle of a firefight then suddenly guards can't see him anymore when he was on the same spot. how does that make sense?

i'm not mocking metal gear. i'm just highlighting the little nuances that people may not have asked themselves before. yes i know its a game, yes i know games can be improbable if they want to. and again, what i'm saying is, if it says one thing it should be consistent with its theme.



Yeah. In MGS2, Vamp was knocking bullets out of the sky, walking on water, taking bullets to the head, andr running up the sides of buildings. When I got to him in MGS4, I thought "Oh shit. I'm dead." About 5 minutes later, Vamp was dog meat. What the heck happened?

And why the heck did Snake get burned touching Big Mamma for 3 seconds, but Big Mamma was totally engulfed in flames, and didn't have a mark on her?



oh yeah, the vamp thing. that boss fight was just suck ass. i expected him to be hard as hell since i know what his profile was.

another inconsistency: you see vamp take 1 bullet to the head and he collapses then rises up after awhile. when you actually fight him, you can shoot him in the head with 50 something bullets using a machine gun before he collapses. i'm not saying it should just take one - that would kinda ruin the gameplay (unless you really make it hard to get a headshot). but if in one scene he only takes one headshot, he should only take one headshot period. instead of that, i guess it should've taken more than one in the cutscenes to make the actual fight more realistic.



How in the heck did Raiden put on that trench coat (final act)?

Raiden was able to "breakdance" his way out of the Gekko's grasp (act 2). Awesome or corny?