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Forums - Sony - Another Sony PR disaster in the making?

ssj12 said:
Gballzack said:
Wii-mote obviously has no future in traditional gaming but the PS-Eye, now there is the obvious next step in game evolution. Lol.

I know you were banned ...

...what was the reason this time?

And regarding your post, I agree - those card collecting games are huge in Japan, and Sony does have a chance of making that Eye thingy work. Right now low PS3 volume works against them but what if they released this gadget on PS2s as well?

I'd buy one just to try it out. 

 



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Just pausing to think about it.

CCG's are already quite expensive. I just saw 2 boxes of UFS (Universal Fighting System) purchased for about 160 bucks. Whereas for computer card games, Culdecept for example, you pay 60 bucks, then unlock cards in game through luck and no additional cost. Just a lot of patience and occasional skill.

With the Eye toy, you are paying 100 dollars for the game portion, then paying (possibly) for the CCG portion as well, therefore getting the cost of both but without benefits of both for a tool that brings your cards to life... despite software that could do it anyway.

I could be not grasping the concept as well, and I personally have never paid money for a single CCG, but have played about a dozen of them. This just seems to be a money milking thing.



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Fuzzmosis said:
Just pausing to think about it.

I wouldn't, but then again, given that I am a NUT when it comes to peripherals I'd buy one just to try it out - same reason I bought the Wii in the first place! 

 



This is a nothing PR thing. It doesn't matter seriously no mainstream consumer will ever hear nor would they ever even care about Major Nelson unless they think it is a TV show than they still might even not care.

This isn't $600! This isn't Killzone oh wait we will never have graphics like that but glad you didn't get a 360 or anything along those lines. This isn't even Motion controls are a fad oh wait nevermind we like motion controls and were developing it since the PS1 but couldn't et it to work with rumble which is now last gen ..oh wait.



Fuzzmosis said:
Just pausing to think about it.

CCG's are already quite expensive. I just saw 2 boxes of UFS (Universal Fighting System) purchased for about 160 bucks. Whereas for computer card games, Culdecept for example, you pay 60 bucks, then unlock cards in game through luck and no additional cost. Just a lot of patience and occasional skill.

With the Eye toy, you are paying 100 dollars for the game portion, then paying (possibly) for the CCG portion as well, therefore getting the cost of both but without benefits of both for a tool that brings your cards to life... despite software that could do it anyway.

I could be not grasping the concept as well, and I personally have never paid money for a single CCG, but have played about a dozen of them. This just seems to be a money milking thing.

I agree, although I had actually bought Magic: The Gathering and ... Pokemon TCG way back, until I one day realized is just a giant money sink hole (also I am perfectionist in collecting and there was no way I can possibly complete the collection), so I leave those for what matters more to me, Video Games.

 

I'd conclucde the idea of buying TCG for this, the rarer the cards, the more likely you can make a strategy to win, especially with some game upsetting rare cards.

 

Edit: Sorry for going off-topic, I think? 



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Fuzzmosis said:
Just pausing to think about it.

CCG's are already quite expensive. I just saw 2 boxes of UFS (Universal Fighting System) purchased for about 160 bucks. Whereas for computer card games, Culdecept for example, you pay 60 bucks, then unlock cards in game through luck and no additional cost. Just a lot of patience and occasional skill.

With the Eye toy, you are paying 100 dollars for the game portion, then paying (possibly) for the CCG portion as well, therefore getting the cost of both but without benefits of both for a tool that brings your cards to life... despite software that could do it anyway.

I could be not grasping the concept as well, and I personally have never paid money for a single CCG, but have played about a dozen of them. This just seems to be a money milking thing.

 the thing is i dont know if its a CCG or TCG. TCGs are normally, unless your name is Yu-Gi-Oh, pretty darn cheap when it comes to cards. Magic the Gathering I could get like 10000 cards for $50 and make one hell of a strong deck. In a CCG like the Gundam Collectable Card Game which has a small but insanely fanatic fanbase, i bought the starter pack.. cost me $40 that was all i bought lol and played for like a month..., $50 will get you a starter deck and maybe one card pack, maybe two if your lucky and know a card shop owner lol. 



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Penny Arcade comic:



Ouch!



And Penny Arcade accompanying text:

ThreeSpeech has always made me slightly uncomfortable. This, from their mission statement, is why:

Based in the UK, Three Speech isn't part of PlayStation, but it does get to speak to PlayStation. You could say we're 'semi official'.

Every part of these sentences is an affront to thinking people - they are a maze where monsters live. This is what it looks like when a person engineers language for maximum ambiguity - it may actually be an excerpt from 1984. So then, when men under this banner release a podcast about how slimy someone else is, take note.  You are seeing modern marketing at work.

Don't take my word for it, please: you should really check this podcast out for yourself. The tone and presentation are extremely strange. Sony must "mean" something very different to a gamer in the UK if they believe content this insidious could possibly gain traction. Their gaming platforms must be very near to an assumption.   

Microsoft's marketing isn't slimy, it's just bad. Inert. The entire platform strategy was designed to secure a leadership position in the next generation, and once they achieved it, they were paralyzed by it. I thought it was rudderless behavior until I realized that they had simply reached their destination and sort of unpacked their things.  As for their blogger phalanx which encircles the web, their position as explicit partisans dilutes their message automatically. Unless you are searching for quantifiable facts like release dates or raw platform orthodoxy, their editorial content is understood to emanate from that circle of cursed megaliths in Redmond.

With the compact E3 about to begin, the tactical nature of the conflict will become more brutal.  People get even nastier when they're vying for second place than when they're fighting for first.  When you're playing for scraps - and rest assured, dear readers, that you and I are the scraps - you have to get all of them to make it work.  Nintendo has simply skipped the first phase, building the brand with us and then making the mainstream play.  It's worked flawlessly.  And it's made their competitors increasingly uncomfortable.

 



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I honestly didn't think this was a big deal until Penny Arcade started making fun of it. Their audience is quite large, and their comments rather scathing. It's a bit like the 360 Red Ring issues: at first it was just a few nerds on a forum complaining, but it went mainstream with a few magazines, and then it was bigger. I'm sure there are Nintendo examples as well, I just can't think of one at the moment. At least not one from the current generation.



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A few points:

1. Podcasts suck.
2. The ThreeSpeech podcast is particularly terrible. Ugh.




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