twesterm said:
Retrasado said:
Twesterm said:
Meh, I never had high hopes for trophies anyways. They're better than I originally imagined but they still aren't as good as Gamerscore.
heh. After all of one game supports them, you make a statement like that? ummmm.....
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No, I just think the overall system isn't good. With achievements you have thing that are worth a specific amount, which trophies they are some obscure amount.
What does it take to get 5000 gamer points? A lot of work. What does it take to get to level 5? I have no fucking clue.
I guess it's just a matter of do you like more abstract or exact.
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A lot of work my ass.
How to earn 6000 Points (Without really trying)
That's a very old Gamespot article showing how to easily get 6000 points spread across 7 games. Four of which were 2K and EA sports titles. And even though both those companies have more balanced achievements now, there's still plenty of cheese games coming out like Superman Returns, CSI, Tomb Raider Legends, or Avatar where you can literally get 1000 points in a few minutes of play. (You posted a video of it sometime back if I remember correctly.)
Comparing Gamerscores is more trivial then people comparing games on Gamerankings who have a .2% difference in score. Me getting every achievement in Dead Rising, Skate, and The Orange Box is worth less Gamerscore than someone who fiddled around with five sports titles that came out after the 360's launch.
I heavily favor this trophy system for pointless e-penis comparisons than gamerscore. (The system itself. This massive lack of support for it as the OP pointed out I mostly agree with.) Instead of attaching arbitrary point values to these little in-game checklists, it just shows you how many things you've checked off and seperates them Bronze, Silver, Gold. Then Platnium for when you finish an entire game. And I'm sure there will be games with too many gold trohpies or whatever. Some people already complained the Late Boomer in Super Stardust is only silver when it's the hardest trophy.
But this system at least more favors how many trophies/achievements you get as opposed to how much they're "worth". If the Orange Box had the same set-up for trophies as it did for achievements for the 360 (Which it doesn't, and again that's the pertains to the problem the OP raised) it'd net someone 100 trophies if someone finished it entirely. Which would be more than every game mentioned in that Gamespot article combined. Probably make the same person a higher "level" too. I like that.