memory2zack said:
I think, if someone wants a HD jRPG a much better option would be Xbox360/PS3. |
What? Do you mean if somebody wants to make an HD JRPG? or IF somebody wants a console for HD JRpgs. Either way I agree.
memory2zack said:
I think, if someone wants a HD jRPG a much better option would be Xbox360/PS3. |
What? Do you mean if somebody wants to make an HD JRPG? or IF somebody wants a console for HD JRpgs. Either way I agree.
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sc94597 said: ...moving on In other words, making special moves a novelty? After the 3rd or 4th time, it would just become an annoyance. The way FFX handled Overdrive's was perfect and something similar to that would be fine. There is more to Graphics then simple the raw aesthetic appeal of its characters. There is the opportunity to have tons of stuff happening at one time, interactive and sprawling environments and just the all-around technical aspects of the game.
The first option of a mix of buttons/motions is hardly a benefit. When I'm in the heat of battle, I want to be able to get my special attack off quickly. Not wag my hand around and hope the game picks up the motion. (it works in Smash Bros because of the pace and style of the fighting) As for the second option of total motion control fighting, if you put that into a game like Kingdom Hearts, you would have to take frequent breaks. My wrist/arm is sore after long sessions of Boom Blox, I could only imagine what would happen after a big battle in Kingdom Hearts. |
responses in Bold
If someone wants an HD jRPG. And I want HD jRPGs more.
Soriku said:
OK, can I just respond to this? :P |
I wouldn't want 1:1 fighting in Kingdom Hearts, those battles are chaotic at the slowest of time
For it work efficiently and not kill my wrist, they'd have to redo the pace and style of the fighting in KH.
Well yeah, i agree. No reason not perfer PS3 from a fans perspective. For remakes...
For actual new RPGs though... it depends on the budget put in. Games like Final Fantasy's that are going to get huge budgets i perfer on PS3/360.
Games like Suikoden, Valkrie etc. games that aren't going to get huge budgets i perfer on the Wii... the less budget spent on the graphics is more budget spent everywhere else.
That's how i feel about most genres though. Big franchises on HD, new IPs on Wii. Minus FPS... which, the wii just destroys dual analog when it comes to accuracy.

| Stats87 said: I wouldn't want 1:1 fighting in Kingdom Hearts, those battles are chaotic at the slowest of time For it work efficiently and not kill my wrist, they'd have to redo the pace and style of the fighting in KH. |
Yeah, on the Wii it should be combinations of A and B button for attacks. Swinging the Wiimote up would enable you to jump and eventually moving the nunchuk forward would enable parrying but it could still end up chaotic .
Stats87 said:
responses in Bold |
@Memory2Zack Well that is how you feel, but not everybody else feels the same. ALso I was talking about sales rather than appeal.
| The_vagabond7 said: ... |
What about the fact that Wii games generally have lower MSRPs than PS3 games?
It's not a major reason, but there you go.
B button could be used for final blows or something new like an area-attack and hefty attacks. Parrying with triangle happened only in special occasions, otherwise you had to dodge roll, parry, take the damage or be swift and attack first. Not forgetting the magic, it should be mapped on the D-pad. Maybe dodge rolling could be done with nunchuck+some button+c-stick or just c-stick+some button. Otherwise if they don´t use any Wiimote features, they should just make it for Xbox360/PS3 although they would lose most of the young demographic.
Also I preferred KHII over KH and enjoyed the fast pacing much more, the battles were really more enjoyable than before. So if that´s not possible on the Wii to use the Wiimote features, one more reason to go the PS3/Xbox360 way.
And it still possible to develop at lower costs for HD consoles and that´s if you use PCs as developing tools. Your graphics and other technical stuff don´t need to be top-notch btw.
wait why are we talking about finances?
aren't we talking about game enjoyment?