FishyJoe said:
There are people who know more than I do, like SSJ, that say emulation is difficult if not impossible because the GS has high speed memory inside of the chip that is faster than the memory inside the PS3. It's not a game, it just the facts as they exist. And I'm not claiming they are not working on emulation. But there are plenty of people making it seem like fact that emulation is not only possible, but upcoming. I haven't seen any information to support that position. |
The GS's framebuffer memory (at 38.4 GB/s which is only used to store screen data on renders) is the only information readily available that might lead to this conclusion, and it's only 4MB. It would hardly be something to worry about since they both have the capability to buffer whatever data needs to be displayed. Nobody, including SSJ on this forum has enough knowledge to state that a video processor from the year 2000 could not be emulated using today's processors of which very little is still publicly known. For all intents and purposes, the RSX outclasses the GS in every known statistic. The only claims I've seen to incompatibility deal with specialized inline assembly code which could also be interpreted at the hypervisor level.
It seems the mods need help with this forum. I have zero tolerance for trolling, platform criticism (Rule 4), and poster bad-mouthing (Rule 3.4) and you will be reported.
Review before posting: http://vgchartz.com/forum/rules.php







