Because Pokemon Diamond/Pearl almost outsell Pokemon Ruby/Sapphire.
| DKII said: Pokemon. |
True... but I think if they're going to need to somehow make DQ multiplayer like Pokemon or Monster Hunter to see 5.72 million sales like Diamond/Pearl
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
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Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.
MontanaHatchet said:
That's true as well. The problem is that looking at how past PS3 games have sold in Japan, it's very possible that FF13 will still sell less than previous iterations in Japan. And let's assume that FF13 will launch to a PS3 userbase of 3.5-4 million or so and end up selling a lot of hardware as well. It could have a launch expected for the franchise or perhaps even higher than expected, but as we have seen with Metal Gear Solid 4, it doesn't have high enough weekly or total sales to keep Final Fantasy 13 going with decent legs (and it's a pretty front loaded franchise to begin with). We've seen that the DS has a very diverse userbase (and it's true for all 3 regions), but it has a lot more PS2 users than the PS3 has and both franchises were essentially on the PS2 last gen.
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Yeah that's true. PS3 will be missing a lot of those "casual" RPG people who played Final Fantasy just because they liked to play 1 or 2 a generation and get Final Fantasy cause it's branded "the best". Though I expect that to be a stronger phenomena in the West then in Japan for some reason.
Probably because Final Fantasy was already a big deal in Japan when the hype explosion opened up FF to the West.

| DKII said: Pokemon. |
It's sad the Dragon Warrior Monster games weren't better. They were fun... not great though.

I'd say there is much more pro FFXIII than anti. But that's beside the point.
Look at it this way:
DQ8 sold 1M out of Japan. 470K in America.
DQ:M:J for DS sold 400K in America. That's the same as DQ8 did there. This should mean that DQ is growing more popular overseas. DQ9 could make 1M in America.
Another thing is that every DQ game increases the base. Every game since 5 has outsell the earlier installment.
The DS DQs also have a bit of legs. DQ IV has had more than 50% sales after first week (and increasing, it still sells 2K+ every week), and Joker had almost 1/3 after first week. Both examples are from Japan.
http://www.vgchartz.com/games/userreviewdisp.php?id=261
That is VGChartz LONGEST review. And it's NOT Cute Kitten DS
Soriku said:
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Well Pokemon is an exception because of how amazing it was as far as design goes.
I mean the battle system is as easy as Paper Rock Scissors for a casual, yet when you give it to an obssessed pro who plays online it's more complicated then nearly any other game out there.
You hardly ever have to worry about equipment or anything if you don't want to... plus the characters range from looking cool to cute.
Really it's a little ball of all things in one. The only way to really not like Pokemon is if you don't like turn based battles or if your one of those types that lets image get to you too much by either seeing that "normal" people like it too or just grow to hate a game no matter how good it is because of it's hype.

So I think we've decided DQIX is gonna sell better than the previous iteration, but I want to see some predictions. What do you guys think?
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
![]()
Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.
Because thera are more DS than PS2 in Japan, you'll see it
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jman8 said:
I'm imagining 5 million max..... which is obviously great, but not a massive improvement. I could honestly see 5 mill. Japan and 2 million in NA and Others combined. That doesn't beat out FFVII, VIII, or X worldwide. And we have to cut IX and XII some slack since both were released at the very tale end of their systems' respective lives, so they were vastly overshadowed by the oncoming "next gen." |
Yes, I should have read your OP more thoroughly. I concentrated on Japan too much and did not really think about your thread question. I just wanted to state with my first post that 5 mill. in Japan is very likely (even more if we look at the Japanese MHF sales on PSP which are the most impressive proof that Japan has switched from consoles to handhelds).
NA and Others (here especially Europe) will be the interesting part. We don't know enough about general DQ acceptance in NA and Europe. It will be very interesting to see how the DQIV remake will sell in the west. These sales will be a good indicator for DQIX.
At the moment I would say: Everything between 6 and 10 mill. worldwide is possible for DQIX. 9-10 mill. would be a "monumental" improvement for the franchise imo.

jman8 said:
Really? Obviously popularity or awareness are extremely hard to gauge, but I find it hard to believe many more people know about the game. On top of that, I don't see this as a game that's going to get heavily marketed outside of Japan.
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The announcement that DQIX would appear exclusively on DS has caught the awareness of many people that never would have even cared about DQIX before.
The rEVOLution is not being televised