mrstickball said: Ultimately, I think Sony and Microsoft will end up utilizing better, more effective versions of motion sensing controls, and one-up Nintendo at some point. Are we talking about if Sony/MS came out with the controls FIRST?
If first, I think Sony or MS would of been given a huge advantage - Sony could of more readily justified their pricetag, and MS would of had a huge advantage as well.
IMO, there are things about the Wiimote controls that can, and could be bettered by MS/Sony in the future, if they really cared to do it.
What things? As far as my understanding is, the sensor bar only detects a certain range of movement. I think MS/Sony could put out a system that doesn't have that issue...Maybe multiple sensor bars that are less intrusive, and allow for much greater freedom, and possibly more refined and stylish.
Ultimately, I think the Wiimote will become the console's mouse. Something that everything has. But I do believe that at some point though, it'll live in tandem with traditional controls, and far moreso on the 360/PS3 than the Wii. |
Are you suggesting that MS/Sony will get these polished versions of the Wiimote out this generation? I was with you until the very end there. Up until then, I assumed you meant some distant future, the next generation or the generation after that; but it's far too late to dramatically change the control schemes for the consoles at hand. At best, you're looking at a minor peripheral with a small cult following, both in terms of purchasers and developers. Examples: Eye Toy, Super Scope, and the SNES Mouse.
You're not just asking your customers to pick up extra controllers that don't work on all their old games, you're asking your developers to spend more money to support that new control scheme. Again, it's too late.