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Forums - Sony - Offical Vgchartz PS3 trophy league

Once Wow next expansion comes out I'm going to need a WotlK achievement league ! The game is coming with hundreds of achievements lol...


PS : After playing Warhawk for 120 hours+ I still suck so bad in a warhawk it's not even funny.....Each time I take the air it's free point for the opposite team..



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

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Added vgchartz.

 

Username is placidcasual



KylieDog said:

 

Someone with more games will get more trophies, and get them easier too.

 

Say someone has Uncharted, thats the only trophy game they have, and they earn all the trophies for it, I don't know exactly how many it has, lets say 50 as an example.  Getting all those trophies proably takes a lot of work, but then someone who has 5 trophy games just gets a bunch of easy trophies from each game, ignoring the tougher ones, and has more.

 

Since the second person has access to 5 times as many trophies, to make a balanced competition his score needs be adjusted based on that.

 

How can this be done since different games have different trophy amounts?

 

You can use the points system you have, bronze = 1 point, silver = 2, and so on, and work out the total possible score someone could have from all his/her games if 100% of trophies earned on each.   Then see what his actual score is, and find the percentage.

 

Example (all made up numbers):

Person A has one game, total possible score from trophies is 100, his actual score is 75, his league score is 75 (since he earned 75% of possible points).

Person B has 5 games, total possible score is 400, his actual score is 220, his league score is 55 (since he has 55% of possible points).

 

This allows people with fewer trophy supporting games to compete with those who have many, the 'reward' goes to those who try their hardest to earn more trophies per game (as well as the harder trophies), instead of those who just have more trophy games.

 

It sounds like a lot of math needed, but there isn't, for each new trophy game that is released, you need add up total possible points to earn one time only, after that it's just a simple percentage calculation per person.

 

The problem with this is that some of the bronze trophies are harder than some Gold trophies.Take anything from PIxleJunk Eden. Tons of bronze trophies to get and each one could take an hour or more but no Gold trophies in the game. So what if that's the only game a person has, gets the first trophy realizes it's too much work for a bronze and gives up. He now has a lower score than some one who only played Drakes fortune once on Normal and got 25% of those trophies.

No system is going to be 100% fair and the way we have it set up is about as fair as it gets. At least this way each trophy is worth its respective points and that's the only thing we have to worry about.

EDIT: If you make it this way then someone who tries a game and doesn't like it gets penalized for not getting all the trophies in the game. I personally won't get the PixleJunk trophies because they take so long, I also probably won't get that many Warhawk trophies because I don't have the time to play it. You shouldn't penalize people because they don't like a game enough to finish it.

Furthermore, some  games require all the add ons to get all the trophies. People that don't buy the add-ons get penalized as well.  You'll have to figure out all the games that have add-ons and adjust the score accordingly. As more games get added to the trophy list and more people join the league this will become damn near impossible.



@KylieDog
The point system is perfect. Later on you will look at how many platinum trophies someone has.

Person A has 400 trophies but only one platinum
Person B has 250 trophies but 3 platinum

You can easily tell that person A has a lot of games with trophies but cant get all the trophies and person B has fewer games but gets 100% on all of them. Its easier to tell that person B is the better gamer.

Im ranked #16 with 64 trophies and i only have 2 games with trophy support and im ahead of other people with more trophies than me. #20 has 81 and #23 has 81 too and im ahead of both of them so the point system works.



PSN ID: getrdone25

KylieDog said:

...

This allows people with fewer trophy supporting games to compete with those who have many, the 'reward' goes to those who try their hardest to earn more trophies per game (as well as the harder trophies), instead of those who just have more trophy games.

....

That's an interesting point you bring up. I think your idea should be explored in a bit more detail. It would be nice to factor this in to the ranking somehow, or maybe even create another table for it.

However, there are some flaws with the system you described. The major flaw I can see is if someone had only one game with trophies, earned all trophies, and then desided not to play any other games with trophy support for a while. How would another member go about knocking that first person out of the top spot since he has 100 trophies / 1 game = 100%? There is no incentive for the person in the top spot to earn any more trophies for other games because that would instantly drop them out of the top spot.

 



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Arcturus said:
KylieDog said:

...

This allows people with fewer trophy supporting games to compete with those who have many, the 'reward' goes to those who try their hardest to earn more trophies per game (as well as the harder trophies), instead of those who just have more trophy games.

....

That's an interesting point you bring up. I think your idea should be explored in a bit more detail. It would be nice to factor this in to the ranking somehow, or maybe even create another table for it.

However, there are some flaws with the system you described. The major flaw I can see is if someone had only one game with trophies, earned all trophies, and then desided not to play any other games with trophy support for a while. How would another member go about knocking that first person out of the top rank since he has 100 trophies / 1 game = 100%? There is no incentive for the person in the top spot to earn any more trophies for other games because that would instantly drop them out of the top spot.

 

In case you missed my edit there are more things wrong with this system but that's a big one that even I didn't consider.:

EDIT: If you make it this way then someone who tries a game and doesn't like it gets penalized for not getting all the trophies in the game. I personally won't get the PixleJunk trophies because they take so long, I also probably won't get that many Warhawk trophies because I don't have the time to play it. You shouldn't penalize people because they don't like a game enough to finish it.

Furthermore, some  games require all the add ons to get all the trophies. People that don't buy the add-ons get penalized as well.  You'll have to figure out all the games that have add-ons and adjust the score accordingly. As more games get added to the trophy list and more people join the league this will become damn near impossible.

 

 

EDIT: THis was my 1,000th post. :)



@KylieDog

The system should not change your system has way to many holes in it and does not reward people for playing more than one game or even recognizes their platinum trophies as anything more than a percentage. If you notice no one in the top 5 is lacking the Plat trophy for Uncharted and that's the way it should be. People should be rewarded for playing more games and earning more trophies not playing one game getting 100% and never playing another trophy game.
Even if you alter it slightly to accomadate people who play more than one game your still back to a system that resembles the current one more than yours.



Kyliedog, your system still seems much worse than the current one.  For example I have games A, B, C, D, and E.  I have 100% on A, B, and C; and let's say 50% on D and E.  Someone else only has games A, B, and C.  They also have 100% in all three.  Under your system this person should be above me.  Does that make any sense?  I would have done all the work they have and more.  Your system essentially punishes anyone that starts on a new game or has a game with really difficult trophies.



^Damn straight. In addition, it encourages people to only play games with easy trophies that can easily be completed 100%. Under this system no one would bother playing PixleJunk Eden or Warhawk.

Quote KylieDog: If someone decides they don't like a game they've earned one trophy for, simply discount that one trophy, and discount there entire game, problem removed.

So what if it isn't one, what if its two or three where's the cutoff point? Plus you'd have to do it for anyone that sends a message in the trophy league. This becomes way way too complicated.



KylieDog said:
Yakuzaice said:

Kyliedog, your system still seems much worse than the current one.  For example I have games A, B, C, D, and E.  I have 100% on A, B, and C; and let's say 50% on D and E.  Someone else only has games A, B, and C.  They also have 100% in all three.  Under your system this person should be above me.  Does that make any sense?  I would have done all the work they have and more.  Your system essentially punishes anyone that starts on a new game or has a game with really difficult trophies.

 

At the same time does it makes sense to compare people with different amounts of games?

 

They'd never do that in sports, they level the field and have all teams play the same amount of games per season, that can't be done with trophies, so this is the only way to really balance.

 

I need go do stuff now anyway, I'll be back later/tomorrow to discuss this more.

This isn't sports though.  This is kind of a bad analogy, but would you say a team that has been to the superbowl 10 times and lost once would be considered worse than a team that has only been once, but won?

The current points system works quite well.  If all you do is get 100 easy bronze trophies, you will still be below someone with a platinum, 5 gold, 13 silver, and 35 bronze.  Like I said, your system rewards people for playing fewer and easier games.