"If you're among the elite crowd who has spent precious seconds thinking about Spike's Jawa: The Mammoth and the Mysterious Stone, you've probably wondered two things: first, why the heck it's called Jawa, and second, what they're trying to push on us, here. This R2 unit has a bad motivator! how those rhythm-based battles work.
From the trailer, it appears to be a call-and-response type of system: the game shows a motion or button press right before you're to attack, and then a successfully on-beat press of the correct button connects. It's somewhere between Simon and a Quick Timer Event, or something."
Full Story & Trailer: http://www.gamenewsdirectory.com/news-details/57206-jawa-the-trailer-and-the-mysterious-battle-system










