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Forums - Gaming Discussion - What is a bigger Franchise? God of War or Animal Crossing?

I think God of War may be "better" but Animal Crossing is the bigger franchise. Kind of like... Ninja Gaiden may be better, but Mario Party is the bigger franchise. (I am not directly comparing animal crossing and mario party. Animal crossing is much better)



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Okay, this thread has more than run its course.

Slightly off topic question: how many games have the name "_____ of War?" It seems like there are quite a few. Off the top of my head:

God of War
Gears of War
Dawn of War
Storm of War
HoMaM: Winds of War
Frontlines: Fuel of War
Omens of War

Honorable Mentions:

Warcraft
Warhawk
Guild Wars
Star Wars
Warhammer

If you do a Metacritic search for "War" in the games category, you get 800+ games that have the word "War" in the title.  Can anyone think of other major ones?

  



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Bodhesatva said:

Okay, this thread has more than run its course.

Slightly off topic question: how many games have the name "_____ of War?" It seems like there are quite a few. Off the top of my head:

God of War
Gears of War
Dawn of War
Storm of War
HoMaM: Winds of War
Frontlines: Fuel of War
Omens of War

Honorable Mentions:

Warcraft
Warhawk
Guild Wars
Star Wars
Warhammer

If you do a Metacritic search for "War" in the games category, you get 800+ games that have the word "War" in the title. Can anyone think of other major ones?

 

 

Super.



@bod: Well, World of Warcraft is clo9ser than Warcraft for your comparison as it has the "of".

And isn't the next COD subtitled World at War, no t too far either.

Personally I am waiting for "War of war".

More on topic but only by half: Ninja Gaiden is a better franchise than God of War and make GOW look casual in comparison but God of War is a bigger franchise.

Those conflating bigger with better might be excused in phallus measuring contexts due to the number of males wrongly thinking their mental manhood is correlated to their physical one but doing so in a video game context is just baffling to me.



"I do not suffer from insanity, I enjoy every minute of it"

 

animal crossing. Its gonna be MEGA on Wii!



DON'T WIN ME CHIBI BUDDY DON'T WIN ME.

ANIMAL CROSSING NEW LEAF FRIEND CODE:- 5129 1175 1029. MESSAGE ME.
ANDY MURRAY:- GRAND SLAM WINNER!

In my opinion the N64 was not just the best console of the 5th gen but, to this day the best console ever created!

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Riot Of The Blood said:
Is this a joke question?

LOL what's bigger, Mario or Ratchet? Come on, dude. Why are you asking dumb questions, and, on top of that, pointless one's?

B-but...New Super Mario Bros. sold MORE on the DEE ESS than Super Mario Sunshine did on the GAYMCOOB so it DOESN'T COUNT!111

 



Tag - "No trolling on my watch!"

Kasz216 said:
DMeisterJ said:

Eight points between scores is a lot.

Nothing to be scoffed at.

I'm not saying AC is bad, but GoW is (critically) a better game.

 

8 points at is deepest is a big difference? That's less then 1 point on a 10 point scale.

Also it's fairly obvious why GoW would get a bit of a "bump" among videogame "critics."

Humor me.

Why so?

Also, Eight points is a big thing.  Is a game that has a metacritic of 80 the same as a game with a metacritic of 72?  With our broken review scale, anything below 80 is generally a pass.



DMeisterJ said:
Kasz216 said:
DMeisterJ said:

Eight points between scores is a lot.

Nothing to be scoffed at.

I'm not saying AC is bad, but GoW is (critically) a better game.

 

8 points at is deepest is a big difference? That's less then 1 point on a 10 point scale.

Also it's fairly obvious why GoW would get a bit of a "bump" among videogame "critics."

Humor me.

Why so?

Also, Eight points is a big thing. Is a game that has a metacritic of 80 the same as a game with a metacritic of 72? With our broken review scale, anything below 80 is generally a pass.

Cause most videogame critics are infact just people that like videogames a lot. Unlike movie critics or any other type of critic that is brought up with an appreciation of the form in of itself. Very very few people enjoy videogaming as a whole... and instead just like some genres of games. They aren't trained to know what makes a good game in a genre they don't like. Which makes cross comparisons scores of different genres VERY loose.

Also as such they are going to be more biased towards games they enjoy playing... and genres they enjoy playing. I doubt many videogame critics are going to be playing Animal Crossing in their off time compared to GoW. Not because one is a better game, but because one is in a gerne that most critics don't enjoy.

Much how genres like Strategy RPGs never seem to get a fair shake.

 



Basically if you didn't get the last post.

With Roger Ebert. He knows what makes a good kids movie, he knows what makes a good drama movie. He's gone to school on this very subject.

Adam Seizler might know what makes a good FPS and what makes a good action game. He doesn't know what makes a good JRPG because he hates JRPGs. Even then he might not know what makes a good FPS or Action game and is just feeling through it based on how much he likes it rather then basing it off anything outside of just his own expierence with games.



makingmusic476 said:
Bodhesatva said:
makingmusic476 said:

I'd say GoW is the bigger "core" franchise but AC is the bigger franchise overall. And we all know which one matters in the end.

To the guys comparing handhelds and consoles, you can't really do that. Just look at Monster Hunter. It sells millions on the PSP and barely breaks 500k on the ps2.

Would Nintendogs sell 15+ million on the Wii? Hell no.

Some games are just better on handhelds. They're fun games that cater to a wide variety of people and are easy to play on the go. This doesn't always translate into great console sales. They "fit" on handhelds when they wouldn't do so well on consoles.

That being said, AC should still sell quite a few millions on the Wii.

 

I'm not so sure about the Monster Hunter example, MakingMusic. Not that this is a big deal -- as I essentially agree with your point -- but I think it's unclear if MH is big because it's been on handhelds or because the franchise has steadily grown in popularity regardless of its location (along the lines of GTA III -> GTA: VC -> GTA: SA). I suspect that both factors played a significant role. Look at the sales of this franchise:

Monster Hunter 1 PS2: .28 Million
Monster Hunter 2 PS2: .62 Million. Sales more than double.
Monster Hunter Freedom PSP: 1.41 Million. Sales more than double again.
Monster Hunter Freedom 2nd: 2.2 Million. Sales increase significantly.
Monster Hunter Freedom 2nd G: 2.31 Million. Still increasing significantly, likely to end up at 2.5 Million+.

While there definitely is significant growth as a consequence of being on the PSP -- I wouldn't argue that for a second -- you can see the franchise was already growing on the PS2. Which, again, begs the question: did the franchise grow because it moved to the PSP, or simply because the franchise was becomingly increasingly popular? I think it's a combination of the two.

Sorry to nitpick, Makingmusic, as I know you didn't mean anything by it. I've just gotten involved in too many "Wii MH3 will do poorly because MH is portable!" conversations.

Haha.  Don't worry, I completely understand where you're coming from, and it's a perfectly valid point that I overlooked.

From what I know of MH (not all that much), I thought the reason why MHF took off was because the PSP connectivity connected perfectly with the game design.  The console versions never did that well because it never had that functionality.

Same with AC, the GC had some limited connectivity, enough for it to gain 3 mil sales.  The much better online connectivity for DS allowed AC to really expand into its current hybrid of "sims/mmorpg" and that design worked brilliantly to get it to its 9 mil or so. 

In the end, I think it was the new platform connectivity that drove sales of both and why in both cases the handhelds (which had connectivity) did much better than the original consoles (which didn't).  Because the wii has online connectivity, the design will translate on both games to the consoles and it will achieve good sales because it preserves the reason why people like it.