NJ5 said:
Really? I've heard numbers in the $15-25 range quite often. I doubt it's as high as you said, since retailers and other middlemen cut out a huge chunk. As for the budgets, the biggest games have really big budgets like GTA4 - $100 million. MGS4 is likely more (maybe significantly more) than $50 million judging from the number of people who worked on the game and development length. Halo 3 was not that expensive, just $30 million plus the same in marketing/developer bonuses according to analysts' estimates. More average games are around $20 million according to most reports I've seen. I don't have the sources at hand, these figures are from memory but based on things you can probably find with google.
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What NJ5 has for numbers is probably a lot closer to the correct one. About 50% of the price of anything you buy is retailer profit.
Off a 60$ game, that would mean that 30$ to the retailer and the other 30$ to be divided between Developper, Middle Men and royalties to the console manufacturer.









