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Forums - Gaming - I'm beginning to think game reviews are biased/skewed (or I have issues)

ckmlb said:
deadhorse said:

It's very true that IGN and Gamespot base their reviews on hype and how big they think that they'll be. System Shock 2 got an 8.5 from Gamespot and a 9.0 from IGN. Resistance: Fall of Man got an 8.6 from Gamespot and a 9.1 from IGN. Resistance among gamers is not considered to be anymore than a decent FPS. System Shock 2 is regarded as one of the greatest games of all time. The gamers who played SS2 mostly decided this the first time they played it. IGN and Gamespot later admitted they were wrong essentially and put SS2 in numerous greatest game of all time lists. So why is it that the first time they played the game they didn't think so highly of it? Could it be the lack of hype and the fact that it wasn't Half-life? Resistance got special treatment because it was the most hyped PS3 game there was. There are a lot of other instances where IGN and Gamespot have given some of the greatest games of all times lacking reviews. Fallout 2 comes to mind.


Resistance is considered one of the best console FPS games out there my friend, where do you get this gamers' consensus that you have come up with?

Anyway it's obvious you guys are way too stubborn to accept the fact that Wii sports and Wii Play are not that great as games, though they may be fun.

You might have fun at some crappy comedy movie or action movie but you accept that it's no godfather but you guys can't comprehend this at all.

Pro-reviews are insanely corruted by the people who sign their paychecks... or basically those who are paying for the advertisement. This is the case for almost all costly publishings and is not limited to gaming. The best solution is look for user reviews. Find reviewers that have similar opinions as yourself and look use them as reference. Never ever trust a pro reviewer anymore than a car salesmen or lawyer.

Resistance will always be remembered as mediocre when almost 6000 user ratings plop it at an 8.7 (including so called pro reviews) in a world where garbage gets a 9.0. Besides, I played it and its nothing new, revolutionary, or anything else. Its not bad but its nothing memorable.

MGS2's story line could only impress younger audiences. Anyone who has gamed at the mature level for more than 3-4 years would say its so-so at best.







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Look at this taken from thewiikly.com:

Alas, Microsoft - Why Microsoft will leave the console market
by Sean Malstrom

Page 8 of 11
Marketing and Game Journalism

Gamers often ask themselves about the strange reporting seen in many game magazines. You hear so much attention and hype given to a game. Once the game comes out, you hear very little about it. The next game becomes hyped.

It is very curious as the gamers would like more information and less hype. Yet, all we get is hype. What is going on? Why are the customers not being served?

The answer is because the reader is not the customer. Rather, the customer is the PRODUCT. The customers are the game companies. They put in the ads and supply the content. The purpose of a game magazine is not to deliver news to you. Rather, the purpose is to deliver you to the game companies.

An anonymous individual revealed:

I had a brief stint as a journalist in the industry, and there are no ethics whatsoever. Here are just a few of my experiences:

• Had my scores raised when I scored something "too low". (I could only score something "too low" for a major company, usually one who was a big advertiser.)

• Never had my scores lowered. There was no such thing as too high a score.

• Editors will say that PR people do not control content. Not directly, no, but there is an unwritten rule that the editors have to make the PR people happy.

• Editors will say there is no conflict of interest in going to a big gaming PR event (such as flying an F-16 or racing an F-1 car) because they always hand the game review off to a freelancer in these cases. But since the freelancer's scores are raised and lowered at will, that doesn't mean much, does it?

• PR people say that holding events like letting game journalists fly F-16s allows them to review the game by comparing the experiences. Since this review is a complete conflict of interest, it usually goes to a freelancer...who didn't get to fly in an F-16.

• Some PR people have taken game journalists to strip clubs and on some occasions, purchased prostitutes for them.

• VERY FEW of the game "journalists" in the industry have journalism backgrounds and practically none of them have any ethics when it comes to their jobs and serving the reader's interest. They all say they do, but their actions are different. When Ubisoft holds a PR event in Hawaii and allows the staff of IGN to invite their wives and/or girlfriends, the end reader never gets to hear about that. And it's not on IGN's dime at all.

• Therefore, you can never, ever trust a game review you read from a major publisher. And if they are starting to penetrate blogs, that's quite disheartening, as you never know if that's the person's real opinion or not. Sad.

You say, “Doesn’t this go on in every industry?” No. But even if it did, why do we tolerate bought-and-paid-for journalism?



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

ItsaMii said:
Look at this taken from thewiikly.com:

Alas, Microsoft - Why Microsoft will leave the console market
by Sean Malstrom

Page 8 of 11
Marketing and Game Journalism

Gamers often ask themselves about the strange reporting seen in many game magazines. You hear so much attention and hype given to a game. Once the game comes out, you hear very little about it. The next game becomes hyped.

It is very curious as the gamers would like more information and less hype. Yet, all we get is hype. What is going on? Why are the customers not being served?

The answer is because the reader is not the customer. Rather, the customer is the PRODUCT. The customers are the game companies. They put in the ads and supply the content. The purpose of a game magazine is not to deliver news to you. Rather, the purpose is to deliver you to the game companies.

An anonymous individual revealed:

I had a brief stint as a journalist in the industry, and there are no ethics whatsoever. Here are just a few of my experiences:

• Had my scores raised when I scored something "too low". (I could only score something "too low" for a major company, usually one who was a big advertiser.)

• Never had my scores lowered. There was no such thing as too high a score.

• Editors will say that PR people do not control content. Not directly, no, but there is an unwritten rule that the editors have to make the PR people happy.

• Editors will say there is no conflict of interest in going to a big gaming PR event (such as flying an F-16 or racing an F-1 car) because they always hand the game review off to a freelancer in these cases. But since the freelancer's scores are raised and lowered at will, that doesn't mean much, does it?

• PR people say that holding events like letting game journalists fly F-16s allows them to review the game by comparing the experiences. Since this review is a complete conflict of interest, it usually goes to a freelancer...who didn't get to fly in an F-16.

• Some PR people have taken game journalists to strip clubs and on some occasions, purchased prostitutes for them.

• VERY FEW of the game "journalists" in the industry have journalism backgrounds and practically none of them have any ethics when it comes to their jobs and serving the reader's interest. They all say they do, but their actions are different. When Ubisoft holds a PR event in Hawaii and allows the staff of IGN to invite their wives and/or girlfriends, the end reader never gets to hear about that. And it's not on IGN's dime at all.

• Therefore, you can never, ever trust a game review you read from a major publisher. And if they are starting to penetrate blogs, that's quite disheartening, as you never know if that's the person's real opinion or not. Sad.

You say, “Doesn’t this go on in every industry?” No. But even if it did, why do we tolerate bought-and-paid-for journalism?

Sean Malstrom obviously has no clue how Microsoft works.  If Microsoft listened to the Sean Malstroms of the World there'd be no Microsoft Server or Microsoft Office or Microsoft Sql Server or any of the others now very profitable markets they got into where they lost money and had naysayers at the start.  Hell I could see Sean Malstrom telling Apple not to release the Ipod because some of their past attempts at hardware that weren't mac related failed horribly.  He obviously looks at the short term and doesn't see the long term otherwise he'd see it's ridiculous to think Microsoft would give up now when their efforts are finally starting to pay off.

As for that "anonymous individual" I don't trust the words of anyone who hides in anonymity and doesn't have the guts to come forward with his real identity and defend his claims.  For all we know he could just be a fanboy who's never even been a game journalist.



I think you did not get the article at all. He is not against companies entering new markets or trying a new approach in a market they are in already. He is against the way Microsoft like to do business. I think everyone who likes the term free market is basically anti-Microsoft. I do not get what do you mean by "their efforts are finally starting to pay off". I do not think that 5 billion in losses means they are getting somewhere. Usually companies change their strategies when that happens but Microsoft can always push it a little further forcing the competition out of business.
As for you saying you do not trust anonymous claims, I think you should only do that if you are not an anonymous user yourself. Unless your real name is legend11 you are a anonymous yourself. Using your claims in a backwards manner you could be just another M$ fanboy.



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."