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Forums - Microsoft Discussion - gameplayer was@Too Human event lastnight(Too Human might turn out like Haze

"All in all – I’m an optimist, with some tweaks in the graphics department and a rethink of the camera system, Too Human could still be enough to send us to gaming Valhalla." Reviewer 1

"The defining moment is when you first walk down a hallway flanked by pairs of spear-holding guards. As you pass, each falls to his knees and bows. They worship you. It’s too early to say, but if Too Human really does make you feel like a Norse god, then it’ll be worth the money." Reviewer 2

Well Spartan. You've successfully taken a small, Australian gaming site, completely misled people in the thread title, and blatantly cherry-picked an article to hell.

Certainly this set of previews doesn't make the game seem like a Halo 3/Bioshock/Mass Effect/Gears of War/MGS4, but it doesn't exactly seem like a Haze/Lair either.

And before you say "but they said it was gonna be like Haze," read it again. They asked if it was going to be at the beginning of the article, then resoundingly answered the question with N and O.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

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@Neos:

I certainly hope so! ^_^



starcraft said:
"All in all – I’m an optimist, with some tweaks in the graphics department and a rethink of the camera system, Too Human could still be enough to send us to gaming Valhalla." Reviewer 1

"The defining moment is when you first walk down a hallway flanked by pairs of spear-holding guards. As you pass, each falls to his knees and bows. They worship you. It’s too early to say, but if Too Human really does make you feel like a Norse god, then it’ll be worth the money." Reviewer 2

Well Spartan. You've successfully taken a small, Australian gaming site, completely misled people in the thread title, and blatantly cherry-picked an article to hell.

Certainly this set of previews doesn't make the game seem like a Halo 3/Bioshock/Mass Effect/Gears of War/MGS4, but it doesn't exactly seem like a Haze/Lair either.

And before you say "but they said it was gonna be like Haze," read it again. They asked if it wasn't going to be at the beginning of the article, then resoundingly answered the question with N and O.

There were three separate previewers.  The first and third weren't quite as favorable as the second.  Particularly the third:

Chris Stead
Even Gods have flaws.
For the first ten minutes playing Too Human, it was like drilling poisonous Sting Ray barbs into my fun bits. It really has a whack control system that is most reminiscent of underplayed PS2 Jet Li actioner Rise to Honor. You move about with the left stick, and the right stick is used to swing your sword about, leaving the traditional attacking buttons of the triggers for the gunplay. The camera is therefore controlled by the software, which is always dangerous and rarely works. You can learn to deal with it in Too Human if you persevere, but it can’t hold a candle to the likes of God of War, and certainly doesn’t facilitate fun gameplay.

The game also seems to suffer from an identity crisis. It seems to pitch itself as this rad action game in the vein of Devil May Cry, or Ninja Gaiden: you run from area-to-area and face-off against swarms of monotonous beasties by combining an endless supply of bullets with ferocious old-school weaponry combat. But in our 2hrs with the game it didn’t seem like a very good action game at all. It is just very repetitive and requires little skill. And with no control over the camera position, it is also tactically limited.

Yet it is also pitching itself as an RPG, with deep character customization, skill trees and narrative depth. Obviously this component is a lot harder to test in a brief playing session and I really hope it comes up trumps in the final game. At the moment though it seemed like a second cousin to the lacklustre action. Think of it as Mass Effect, if it was selling itself as a squad-based shooter with a bit of RPG on the side. Too Human isn’t as good as Ninja Gaiden, just as Mass Effect is no Rainbow Six: Vegas.

The bottom line is, if Too Human released in its current state and I picked it up and played it for two hours I would be damn disappointed: so-so visuals circa early 2007, repetitive beat’em up action and puzzles that annoy rather than reward. Not exactly what I was expecting… and I caught wind that this code is 90% complete! It gets better in co-op, but doesn’t everything?

But, and this is a John Candy-sized butt, this is no review. I’m not giving up hope. I should be getting code in the next few weeks to take in-house and really get a solid impression on the broader elements of the gameplay. But as a first up reaction, this isn’t the exclusive X360 fanboys were hoping for.

 

 



@starcraft

HAZE part is also the article's title,,,not my opinion,,

To EVERY one:

I haven't played the game ,and nothing is my impression,,it's just rewording of the article,,,,If I were to cherry pick would I mention one of the previewers that liked it?



 

 

 

Neos said:
Gosh, now is the question. Should we actually believe what Spartan says?

After all, he isn't a fanboy at all!

 

you calling me a fanboy is joke of the century.I mostly post news here ,,,do you want me to show you your posts to see who the fanboy is?I would but since every one already knows I will not waste my time.

 

 



 

 

 

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SpartanFX said:
Neos said:
Gosh, now is the question. Should we actually believe what Spartan says?

After all, he isn't a fanboy at all!

 

you calling me a fanboy is joke of the century.I mostly post news here ,,,do you want me to show you your posts to see who the fanboy is?I would but since every one already knows I will not waste my time.

 

 

Very true, I'm a fanboy of the Dutch Team.

There, i blew it.

 



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

SpartanFX said:

@starcraft

HAZE part is also the article's title,,,not my opinion,,

To EVERY one:

I haven't played the game ,and nothing is my impression,,it's just rewording of the article,,,,If I were to cherry pick would I mention one of the previewers that liked it?

No, the Haze part was your opinion.  The article ASKED if Too Human would be the 360's Haze.  It then proceeded to list one reviewer who liked the game, one reviewer who leaned towards liking it, and one who didnt like it.  ALL THREE said that they didn't have enough time with the game to examine its RPG, skill-tree or story elements, which ALL THREE noted would be important. 

You didn't reword the article with your thread title and OP, you REWROTE the article with your thread title and OP.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

@starcraft ,,

tell me which part and i will show you which part of the article it's from


the title is missing the question mark and closing bracket as I ran out of space and did not notice it.



 

 

 

starcraft said:
SpartanFX said:

@starcraft

HAZE part is also the article's title,,,not my opinion,,

To EVERY one:

I haven't played the game ,and nothing is my impression,,it's just rewording of the article,,,,If I were to cherry pick would I mention one of the previewers that liked it?

No, the Haze part was your opinion.  The article ASKED if Too Human would be the 360's Haze.  It then proceeded to list one reviewer who liked the game, one reviewer who leaned towards liking it, and one who didnt like it.  ALL THREE said that they didn't have enough time with the game to examine its RPG, skill-tree or story elements, which ALL THREE noted would be important. 

You didn't reword the article with your thread title and OP, you REWROTE the article with your thread title and OP.

 

How is saying, "Too Human might turn out like Haze" any different than saying "Will Too Human turn out like Haze?"

And the mixed reactions in the article only back up his statement in the thread title.  Remember, Haze recieved 6-7s from most reviewers, which generally means it's okay, just not great.

And why is it that you bring up Lair in every Killzone 2 thread when just about every preview of the game has been positive, and the only complaints thus far have been "It's similar to other shooters" and "The AI needs some work"?  Impressions for Killzone 2 have been very positive so far, but you never give it the same optimism that you're giving Too Human.

 



@makingmusic

Thanks dude for understanding that I just posted and simplified the story.

If I were to cherry pick would i mention that one of the previewers liked it??