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Forums - Sony - My altered view of MGS4 now that I've beaten it.

Comparing a line from one of the greatest writers of English in modern times to a plot from a videogame is rather unfair.

It's only unfair if the other person does not call the piece in question one of the greatest works of the past 200 years.

I simply draw comparisons. He brings me Big Boss dialogue, I retaliate with Dickens. He gives me emotion, I give him a scene from Schindler's List. He gives me philosophy, I present the last ten minutes of 2001. He gives me humor, I roll back with The Scarlet Pimpernel. He gives me depth, I bow to War & Peace. Or maybe Magnolia. Or maybe Apocolypse Now... I could keep going on for days. 

It's not that difficult to see who is right here. I'm backing up my argument with works that are unchallenged by the best and brightest of the world and he brings back one professor who taught at a community college in Texas and never actually had the class approved.




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Impulsivity said:

@Rocketpig As far as the game being easy if you play on a lower difficulty level DON'T complain about it being too easy. If you wanted it to be harder (or in the case of boss level way harder) then don't play it on easy or normal. Friggin duh.

It's funny that I didn't have to play Gears, DMC4, Dead Rising, Mass Effect, Super Mario Galaxy, etc etc etc. on hard to get a challenge out of the game.

But keep rocking that reasoning if it makes you feel better. In the meantime, I'll keep playing the shortbus MGS4.

...

Er, I mean "Solid Normal".

 




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Ugh, I don't know about anyone else here, but I cringe whenever I see one of DTG's posts.

Seriously, there's only so much bullshit one can withstand before it begins to get really, really irritating.



Heh ... welcome to MGS series. If you like cutscenes this is the game for you. If not ... mmm ... you know ...

I try only MGS 2 and it was "too much cutscenes", so I will miss MGS4 too. I prefer to play games, not to watch them.
50%/50% lol.



rocketpig said:
Musouka said:

^^^

Have you seen Japanese dramas? Most of them just love to preach ways of life. I think it is something inside their genes, hehe.

In any case, MGS games have always had open-ended endigs. It is hard to change the habit.

Not quite sure what your intent is but I completely agree about Japanese storylines.

Which is why I've said that even though Japanese history is long and unchallenged, they have few multicultural stories... Sure, we have Kurosawa but that's only after WWII and westernization. Overall, the island is pretty terrible at reaching out to other people and connecting on a spiritual level. If you don't believe me, just ask Joseph Campbell.

Shit, even the tumultuous Chinese managed to pull that off many times over. We stupid Westerners read Chinese literature constantly yet we pull little from the Japanese... I think that says something about the culture. It just doesn't work well. It's a confused, angst-ridden, horrible way of telling things that wants to be free yet continues to restrain itself for politeness. That leads to terribly written, convoluted stories that play to the lowest common denominator who is paying attention.

Frankly, beehive mentality does not work when it comes to creativity. Which is why I love and despise Kojima at the same time.


 Are you likening Japanese storylines to the Australian wine industry about 20 years ago?

I give that post a 9.8.



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blazinhead89 said:
hibikir said:
I enjoyed chapters 3 and 4 way more than 1 and 2: I thought that chapter one was a total disaster. The start was so simple I didn't feel I was playing. The scene with the Geckos was way too scripted. The little gear is annoying, and so is the monkey. The scene with the Rat Pack didn't really work due to poor AI. In the end, all I liked was a couple of cut scenes and the last two sneaking sections.

Chapter two was a little better, but still very generic. the boss fight was way too easy, but at least it was original. Following the trail was somewhat amusing, but the combat was lackluster. The cool fight scene is not interactive, which seems to be the staple of the game: If it's cool, you are just watching. Didn't Kojima play God of War?

So in the end, the series isn't moving forward one inch. The best Metal Gear was MGS, and it's been downhill from there.

 

play the game on hard or higher then come back and tell me the AI is poor :)

 

Bzzzz. Read my comment again.

I'm playing on the hardest it lets me on the first playthrough. Still, by bad AI I don't mean 'weak' or 'easy'. I mean stupid. The rebels run straight up towards  the PMCs in the open. Any single decent move they make is clearly just scripted, and doesn't seem at all natural. Nobody uses cover effectively. The Rat Pack scene I mentioned specifically was full of silly bumping, allies sitting in open positions doing nothing, and terrible behavior in general.



There's more than 5 hours of gameplay.
I finished the game in 26 hours so personally I had 18 hours of gameplay if you count around 8 hours of cut scenes.

Now I am on my seond play through in hard mode ( Big Boss hard) and skipping every cut scenes and with no continue. I am closing on 3 hours and still in Act2

You can beat the game in 4-5 hours but you need to be a real pro ( required for the hardest emblem).



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PS3-Wii gap : 20 millions and going down !

rocketpig said:
DTG said:
sieanr said:
rocketpig said:
Yes, I found that bit about Johnny very annoying.

Personally, I think MGS should end with 4 unless they want to do prequels. We saw Snake's story, end it there. That's what we cared about.

It would be like Lucas trying to transition Shia Lebouf into the main role of the Indiana Jones series. Indy dies with Harrison. Let it go. It was a good run, we all had a good time, now go develop a new idea.

When he crapped his pants at the beginning I knew I was going hate him, and that initial instinct was right.

Another scene I couldn't stand was Otacon crying over Naomi through the Mark 3. Not only was the writing terrible, but the voice acting was ridiculous. And the fact that he was crying over her through a computer display struck me as pathetic.

The_vagabond7 said:

Alright, to clarify, I have beaten MGS 1/2 and gotten about half way through MGS3. I am a fan of the series, I just don't feel the need to suck a dick because it's attached to Kojima.

 

MGS fans are among the most pretentious of all Videogame fans because kojima throws in something that resembles philosophy. It's like talking to those kids in school that listen to really really crappy music and claim you're just stupid because you don't "get it". I get it alright, I'm just not impressed.

I agree with just about all of this.

I generally like the series, but there is plenty about it that I can't stand. One of those things is the fanbase who gushes over the story. I can only imagine that these people do so because they haven't experienced great films or novels. Take, for example, the guy in this thread who claimed MGS has a better story that great works of literature or oscar films. I actually feel kinda sorry for him.

Overall I'd probably rate MGS3 as the best in the franchise, followed by MGS1 then MGS4 and 2.

 

Actually I'm a huge movie fan and have watched hundreds upon hundreds of films from various countries and in various genres. Not a single film however has ever matched MGS2 in terms of depth of it's story. MGS4 is similar except for the horrible Hollywood inspired ending. The reasons films cannot match MGS is because they have a two hour runtime and so the focus is on action and pacing without the time to indulge in philosophical dialogue as MGS games do. They cannot go as in-depth with their storytelling and do not afford the time to divulge details.


DTG, you really need to respond to my Apocalypse Now post... I know how you love to dance around "interactive media" and terms like that but if you really believe in MGS so strongly, you should be able to take on Coppola without a problem.

Honestly, I doubt you've even watched the movie so you won't even understand how heavily Kojima ripped the personalities from the film. Please, for the love of God, watch Redux.

If you come back and tell me that somehow MGS2 or 4 is more powerful, just say it and we'll be done with this conversation.

Yes, I have seen Apocalypse now though I'm not sure if it was the Redux version. However most of the dialogue minus the one with the French only lasted a couple of minutes until they moved on to the next scene. Like I said, name me a movie with a 1 hour scene similar to MGS2's devoted soley to the exploration of philosophical themes. The last 10 minutes of 2001 was extremely subtle and so I really can't consider it on level with MGS which lays it's philosophy out to you in words. School books and the education system rely directly on words and concise explanations to impart knowledge, if text books began being subtle implications of things they would be mostly useless in education. It's the most effective way of presenting knowledge and teaching someone.

 



rocketpig said:
Impulsivity said:

@Rocketpig As far as the game being easy if you play on a lower difficulty level DON'T complain about it being too easy. If you wanted it to be harder (or in the case of boss level way harder) then don't play it on easy or normal. Friggin duh.

It's funny that I didn't have to play Gears, DMC4, Dead Rising, Mass Effect, Super Mario Galaxy, etc etc etc. on hard to get a challenge out of the game.

But keep rocking that reasoning if it makes you feel better. In the meantime, I'll keep playing the shortbus MGS4.

...

Er, I mean "Solid Normal".

 

 

Wait, you thought gears was challening on Normal? My god thats hilarious. SO many games are easier than they should be on normal which is why I generally choose close to the hardest, or the hardest difficult itself because the norm is easier than what I expect. You're most likely more skilled at games than most people which is why normal isn't good enough for you. Don't complain because "Normal" gave you a less than hard experience, what are you expecting?

Anyway, on topic I love games like this, they bring out so many different opinions and everyone is adamant theirs is right.

Ultimately, the later chapters are more for the real MGS fan as people have said; while people have complained, I LOVED the last few hours of the game, every minute of it, proposal scene and all because of everything that was happening around it.

People attack Kojima because he tries to throw a bit of a deeper meaning with his stories and doesn't quite reach the heights of Apocalypse Now? Oh well, guess he shouldn't bother then, let's go back to Halo shall we? THERE'S original story telling.



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DTG said:
rocketpig said:
DTG said:
sieanr said:
rocketpig said:
Yes, I found that bit about Johnny very annoying.

Personally, I think MGS should end with 4 unless they want to do prequels. We saw Snake's story, end it there. That's what we cared about.

It would be like Lucas trying to transition Shia Lebouf into the main role of the Indiana Jones series. Indy dies with Harrison. Let it go. It was a good run, we all had a good time, now go develop a new idea.

When he crapped his pants at the beginning I knew I was going hate him, and that initial instinct was right.

Another scene I couldn't stand was Otacon crying over Naomi through the Mark 3. Not only was the writing terrible, but the voice acting was ridiculous. And the fact that he was crying over her through a computer display struck me as pathetic.

The_vagabond7 said:

Alright, to clarify, I have beaten MGS 1/2 and gotten about half way through MGS3. I am a fan of the series, I just don't feel the need to suck a dick because it's attached to Kojima.

 

MGS fans are among the most pretentious of all Videogame fans because kojima throws in something that resembles philosophy. It's like talking to those kids in school that listen to really really crappy music and claim you're just stupid because you don't "get it". I get it alright, I'm just not impressed.

I agree with just about all of this.

I generally like the series, but there is plenty about it that I can't stand. One of those things is the fanbase who gushes over the story. I can only imagine that these people do so because they haven't experienced great films or novels. Take, for example, the guy in this thread who claimed MGS has a better story that great works of literature or oscar films. I actually feel kinda sorry for him.

Overall I'd probably rate MGS3 as the best in the franchise, followed by MGS1 then MGS4 and 2.

 

Actually I'm a huge movie fan and have watched hundreds upon hundreds of films from various countries and in various genres. Not a single film however has ever matched MGS2 in terms of depth of it's story. MGS4 is similar except for the horrible Hollywood inspired ending. The reasons films cannot match MGS is because they have a two hour runtime and so the focus is on action and pacing without the time to indulge in philosophical dialogue as MGS games do. They cannot go as in-depth with their storytelling and do not afford the time to divulge details.


DTG, you really need to respond to my Apocalypse Now post... I know how you love to dance around "interactive media" and terms like that but if you really believe in MGS so strongly, you should be able to take on Coppola without a problem.

Honestly, I doubt you've even watched the movie so you won't even understand how heavily Kojima ripped the personalities from the film. Please, for the love of God, watch Redux.

If you come back and tell me that somehow MGS2 or 4 is more powerful, just say it and we'll be done with this conversation.

Yes, I have seen Apocalypse now though I'm not sure if it was the Redux version. However most of the dialogue minus the one with the French only lasted a couple of minutes until they moved on to the next scene. Like I said, name me a movie with a 1 hour scene similar to MGS2's devoted soley to the exploration of philosophical themes. The last 10 minutes of 2001 was extremely subtle and so I really can't consider it on level with MGS which lays it's philosophy out to you in words. School books and the education system rely directly on words and concise explanations to impart knowledge, if text books began being subtle implications of things they would be mostly useless in education. It's the most effective way of presenting knowledge and teaching someone.

 


Bad art is the being told what the artist thinks. Good art grabs you by the shoulders and sticks you in the artists shoes.

Thats my take on things. Effective art isn't about being told something, but instead being given a different perspective, being made to question your own views and most of all understanding why the artist believes something. This is the reason why being told up front is such an ineffective way to get a point across - it doesn't involve the listener/viewer. Active interpretation is required of good art because it forces you to think and its this thinking that is key to the experience. From this a good artist can make you question just about anything or change your perspective on the whole world. But I'd say the most powerful aspect of art is how it can reveal an artist reasoning. Instead of just explaining why an artist is against something like fascism, a good artist can create a piece that leads you to conclude fascism is bad. Sure, you could just explain that point, but its so much more effective when you draw a person in and they can follow along to the same conclusion. Even if you don't agree with the result, you'll atleast have an understanding of the thoughts and logic leading up to such a claim, and thats something that is far deeper than anything words could communicate.

I'd like to expand this more but I'm short on time. Simply put I think art is the highest form of communication because it can say so many things words cannot - and thats why MGS fails; it relies on an inferior means of communication. 



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