June is fairly obvious.
MGS4 has arrived, and it will be a strong system mover (I doubt it will triple hardware sales as some overly excited fans have predicted).
July is trickier.
July may see some slight holdover effects of MGS4's arrival, but I do expect the hardware boost to be very frontloaded into the two weeks left of June. The title is the epitomy of hardcore and many purchasers will have owned a PS3 for some time, with the rest snapping one up in the first two weeks. So July's Xbox 360 beating won't come from massive PS3 sales, but from tiny Xbox 360 sales. Heres why:
- Massive rumours of a price cut for the Xbox 360 at E3 slowing sales.
- Periodic, region-specific supply constraints as Microsoft attempts to clear the chain for a new SKU to be announced at E3.
Note that E3 is halfway through July, and any price cut SKU release wont take effect until around a week after it. Massive sales in the last week of July won't come close to compensating for the poor sales in the first three weeks due to the aforementioned factors.
August is Microsoft's.
With a price cut and/or new SKU in effect, Microsoft will own August assuming that they are able to properly supply the new SKU. Too Human will arrive sometime that month, and release dates will be announced for Gears 2, Fable 2, Left 4 Dead and Banjo Kazooie: Nuts and Bolts at E3, contributing to massive sales.
Edit: This thread compares Xbox 360 and PS3 sales, the Wii will of course "own" all three months.
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