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Forums - Gaming - Casual and hardcore, disruption and evolution: historical recurrences

First videogames were casual. Then a part of gamers got tired and asked for something more complex.  Once reached a certain degree of complexity, some features started to be necessary, savegames and an hard disk.  Hardcore PC gaming pioneered this, then savegames started becoming common also on consoles, although first as save points. Alas a trend rised on PC: caring too much for rich graphics and vast game worlds, but not caring enough for game controls and playability, although it was clear enough that the best hardcore games managed to have controls much better than their pale clones, and eventually this trend propagated out of PC world. But consoles still had also casual games and their public always wanted more immediateness than on PC games. This gen (and also last gen on XFlop 1), things went out of control and the path was cleared for the disruptive immediateness of Wii. After the disruptive effect settles, a new evolution will start, slowly a part of Wii gamers will start to desire more complex games and Nintendo and, let's hop, 3rd parties, will content them. At one point, there will be the need for a Wii2 with more memory and an hard disk. Let's only hope that the lesson about controls and immediateness will be learned by Sony and MS and won't be forgotten by those who teached it (again) to the world, Nintendo.

Obviously the most diehard hardcore gamers of the old school will consider the new "hardcore casuals" an abomination    



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


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I hope my 360 doesn't RRoD
         "Suck my balls!" - Tag courtesy of Fkusmot

Obviously I'm talking about a mid to long term future, the path from casual to hardcore is rarely disruptive, more often evolutive, and the current Wii's trend doesn't suggest the rise of a successor before at least another 5 years.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


colonelstubbs said:



This is my precise reaction after I read the 10,000th word in a Malstrom's article

I find him very bright and prepared, but sometimes he unconsciously bends Christensen's theories to demonstrate his own theories, forgetting that to accomplish disruption the new market must marginalize the market or niche where the incumbents are confined, for this to happen the new market must become much greater than the old one and we still don't know if and when it will happen. And we absolutely don't know what will happen AFTER, but as a hint, in the past a consistent part of the most enthusiastic gamers evolved towards more complex games.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


RolStoppable said:
There won't be a Wii2.

Nah, it'll be called Super Wii, and it'll come out somewhere 2015-2020



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LOL.



mariozeldametroid said:
RolStoppable said:
There won't be a Wii2.

Nah, it'll be called Super Wii, and it'll come out somewhere 2015-2020


SWii will be the secondary SKU with more memory and such. The main SKU will be the Zii.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS