starcraft said: Kasz216 said: It's never been about the specs. Even back with the NES.
The Sega Mega Drive was a failure in Japan because of the NES. The thing was dead in Japan before the SNES ever came out. Japan, you've got to have the goods upfront. Ironically the Genisis was the HD console of it's era. As even then the other companies tried to paint Nintendo as kiddy... partially due to Nintendo backing down to the senators, while Sega kept it bloody and invented terms like "Blast Processing" to suggest the Mega Drive was way more impressive. The whole thing worked... with the teen audience. But failed elsewhere... and eventually the SNES prevailed in America. Sega I believe captured the undeveloped Europeon market though. Europe's never really been Nintendo land. | I agree. I think MikeB believes that the slimmest of processor advantages over the Xbox 360 is going to result in some sort of enormous eleventh hour boost for the PS3 to the detriment of Microsoft and Nintendo, but making this assumption belays everything we know about how the industry works and the success-breeds-success principle. |
The Cell, Blu-Ray and default harddrive advantages over the 360 (and of course Wii, for which I think such technology would have been overkill considering its simplistic cartoon-like low-end non-HD toylike approach) are just there for developers to tap into to create far more impressive games. This is what's pushing the market forward in general and a reason why we aren't playing Zaxxon 10 on a Coleco Vision or Pong 10 nowadays.
It's however the games which make a dedicated game system sell (albeit consoles are now becoming more multi-dimensional with regard to entertainment in a broader sense), sure the specs of the Amiga played an important role in its victory over the Atari ST and the release of Doom and Quake caused PC gamers to upgrade their hardware en masse (yes, specifications do matter!, like the original Playstation's CDROM drive played a crucial long term role towards its success). The NES and later to a lesser extend Snes was mainly successful due to the Mario Brothers hype.
Nintendo has been very succeful pushing for the lower-end simple kid orientated cartoon-like games. They don't have an image of being able to play the best version of Doom or Quake. So IMO Wii Sports is a great match for Nintendo's image, much better than a game like Killzone 2, God of War 3 or Metal Gear Solid would be for them. That has far more become Sony's domain, as can be judged from the success of PS1 and PS2. For the broader entertainment image Sony has specs play a far greater long term role.
With regard to Mega Drive vs Snes, IMO Super Mario World was simply the best game of the era. Sonic looked pretty but overall there wasn't much difference there between the two platforms. Neither system provided really cutting edge technology and were viewed mainly as simplistic kid toys, the console market has changed a lot since then but there's still a lot of potential like the Wii demonstrates.