starcraft said:
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The Cell, Blu-Ray and default harddrive advantages over the 360 (and of course Wii, for which I think such technology would have been overkill considering its simplistic cartoon-like low-end non-HD toylike approach) are just there for developers to tap into to create far more impressive games. This is what's pushing the market forward in general and a reason why we aren't playing Zaxxon 10 on a Coleco Vision or Pong 10 nowadays.
It's however the games which make a dedicated game system sell (albeit consoles are now becoming more multi-dimensional with regard to entertainment in a broader sense), sure the specs of the Amiga played an important role in its victory over the Atari ST and the release of Doom and Quake caused PC gamers to upgrade their hardware en masse (yes, specifications do matter!, like the original Playstation's CDROM drive played a crucial long term role towards its success). The NES and later to a lesser extend Snes was mainly successful due to the Mario Brothers hype.
Nintendo has been very succeful pushing for the lower-end simple kid orientated cartoon-like games. They don't have an image of being able to play the best version of Doom or Quake. So IMO Wii Sports is a great match for Nintendo's image, much better than a game like Killzone 2, God of War 3 or Metal Gear Solid would be for them. That has far more become Sony's domain, as can be judged from the success of PS1 and PS2. For the broader entertainment image Sony has specs play a far greater long term role.
With regard to Mega Drive vs Snes, IMO Super Mario World was simply the best game of the era. Sonic looked pretty but overall there wasn't much difference there between the two platforms. Neither system provided really cutting edge technology and were viewed mainly as simplistic kid toys, the console market has changed a lot since then but there's still a lot of potential like the Wii demonstrates.







