By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - Microsoft So Happy It Didn't Make a Handheld Console

Quote: 

I'm very happy we didn't get into it, because launching a handheld platform is like launching another Xbox 360. You have to be fully committed, as an organisation, from a resource standpoint, to doing that. Frankly we've got a lot on our plate with Xbox 360 and Xbox Live. We don't have any experience in that space. Our content assets don't naturally lend themselves to driving success in that particular market.

 SHANE KIM

http://kotaku.com/390689/microsoft-so-happy-it-didnt-make-a-handheld-console

Around the Network
*bleu-ocelot* said:

Quote:

I'm very happy we didn't get into it, because launching a handheld platform is like launching another Xbox 360. You have to be fully committed, as an organisation, from a resource standpoint, to doing that. Frankly we've got a lot on our plate with Xbox 360 and Xbox Live. We don't have any experience in that space. Our content assets don't naturally lend themselves to driving success in that particular market.

Shank Him

http://kotaku.com/390689/microsoft-so-happy-it-didnt-make-a-handheld-console

Fixed.

 Microsoft's PR deparment is award winning.



Imperial said:
*bleu-ocelot* said:

Quote:

I'm very happy we didn't get into it, because launching a handheld platform is like launching another Xbox 360. You have to be fully committed, as an organisation, from a resource standpoint, to doing that. Frankly we've got a lot on our plate with Xbox 360 and Xbox Live. We don't have any experience in that space. Our content assets don't naturally lend themselves to driving success in that particular market.

Shank Him

http://kotaku.com/390689/microsoft-so-happy-it-didnt-make-a-handheld-console

Fixed.

Microsoft's PR deparment is award winning.


 LOL



They should be. Getting fucked over by the greatest handheld ever and then getting re-fucked over by another strong handheld would have hurt.

They may be able to survive in the console market but they would have been absolutely raped in the handheld market in my opinion.

Not only would they not appeal to the handheld crowd as Nintendo has they would also have been less likely to make a multimedia device like Sony has. I actually think that if they had tried they would have essentially made a PSP (basically a last generation console turned portable) without the things that make the PSP attractive (multimedia, homebrew, emulation).

This guy is pretty much spot on "Our content assets don't naturally lend themselves to driving success in that particular market."



*bleu-ocelot* said:

Quote:

I'm very happy we didn't get into it, because anyone with a brain would obviously realise Nintendo has always been the king of the handheld market and always will be. Frankly, we didn't want to look silly when our platform was outsold 5-1 every month. We just don't have any experience in the handheld market.

SHANE KIM

http://kotaku.com/390689/microsoft-so-happy-it-didnt-make-a-handheld-console

What he should have said :P



Top 3 favorite games: Super Mario Galaxy, The Sims 2 (PC), The Legend of Zelda: The Wind Waker

Around the Network
Rath said:
They should be. Getting fucked over by the greatest handheld ever and then getting re-fucked over by another strong handheld would have hurt.

They may be able to survive in the console market but they would have been absolutely raped in the handheld market in my opinion.

Not only would they not appeal to the handheld crowd as Nintendo has they would also have been less likely to make a multimedia device like Sony has. I actually think that if they had tried they would have essentially made a PSP (basically a last generation console turned portable) without the things that make the PSP attractive (multimedia, homebrew, emulation).

This guy is pretty much spot on "Our content assets don't naturally lend themselves to driving success in that particular market."

Oh so Sony did that on purpose then? allowing the homebrew and emulation. Can you get that using an official firmware??? I'm confused because the PSP I bought for my girlfriend can't do homebrew and emulation. She has the official Sony firmware on there too. Please explain to me why Sony would allow all of this illegal game copying on their handheld to improve it for the company???


starcraft: "I and every PS3 fanboy alive are waiting for Versus more than FFXIII.
Me since the games were revealed, the fanboys since E3."

Skeeuk: "playstation 3 is the ultimate in gaming acceleration"

smbu2000 said:
 

Oh so Sony did that on purpose then? allowing the homebrew and emulation. Can you get that using an official firmware??? I'm confused because the PSP I bought for my girlfriend can't do homebrew and emulation. She has the official Sony firmware on there too. Please explain to me why Sony would allow all of this illegal game copying on their handheld to improve it for the company???

 Where did I claim Sony did it on purpose? They didn't want it to happen, it killed their software sales. However it has happened and it is one of the main draw cards of the PSP.



I agree with Rath. I'm thinking of buying one myself just so I can play some of my favourite N64 games which are unlikely to ever grace the VC - Banjo Kazooie, Goldeneye, Perfect Dark etc. In terms of emulation, it's pretty hard to beat.



I think Homebrew is both the saving grace and the demise of the PSP , on one side the PSP would probably have 33-50% less install base without homebrew on the other praticaly every I know that bought a PSP 2 years after it's launched bought it for the sole purpose of running unauthroised code on it.

So it's really a matter of longevitiy vs profiability .I think Sony could still make alot of money of PSP's if they can reduce the Price Per unit and support it with more software.



Maybe he's throwing us a curveball...

Maybe the X-Mote is their handheld system?