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Forums - Sales - Studios Licensing Unreal Engine 3

yea unreal is for graphics. it helps you build levels, and make it very efficient at high polish stuff. you can use another engine for things like physics and ai if you want.

the edge isnt an engine just a bunch of tools. helps reduce the cost but using another engine is still cheaper.



my pillars of gaming: kh, naughty dog, insomniac, ssb, gow, ff

i officially boycott boycotts.  crap.

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mrstickball said:
Very good news for Sony devs, as it might help lower the costs. If Sony REALLY wanted to do alot, they'd buy an unlimited UE3 license, then GIVE it to those wanting to make a game on the PS3. It'd significantly cut the costs of developing on the PS3. The same statement goes for Nintendo and MS as well. Overall, its a step in the right direction.

 That would cost Sony a FUCK load of money.



Origin - of course it would. It'd probably cost near $100m USD.

However, it'd also give devs a HUGE incentive to make games PS3-only, therefore eventually giving them a significant return on their investment.

Sony has invested billions into making the PS3 hardware, but I doubt they've spent 1/10th of that cost on the software in making PS3 games. Read my "biggest blunder of next-gen" to see why Sony needs to start making huge steps in that direction.



Back from the dead, I'm afraid.

If Sony could do that, Microsoft could, if developers showed enough interest.

Yet right now, such a move would be seen as wasteful, since getting the rights to the engine already save plenty of money. Sony offering it for free wouldn't save that much.

Yet either way, it shows that Epic is probably the developer doing the best for the HD systems. In that case, that may be a reason they won't modify it for the Wii. There a plenty of engines for that system. Yet for the high cost of HD, getting the U3 engine is a good prospect for some.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

unreal3 works for both xbox360 and ps3 and PC

unreal2 definately will work for the wii

the reason why unreal2/3 is in demand is for its toolset- especially for the FPS/RPG genre- high quality graphics + good toolset for a million dollars= less time developing engine= more time able to be spent on the GAME and not the stuff to make the game work.



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Licencing the engine has far more to do with having access to adequate tools than it is about graphics/physics or AI ...

Scripters need a mature scripting language in order to provide an interactivity , level designers need good editing tools to create interesting environments, and 3D modelers/texture artists need good exporters in order to use the tools they want to create the content and then export them into your game.