| Q_A_X said: Any failure rate above 2% or so is unacceptable. Infact, any failure rate at all is unacceptable. You pay for a product, you don't expect it to break. |
You must be a very disappointed consumer if you expect products to never fail.

| Q_A_X said: Any failure rate above 2% or so is unacceptable. Infact, any failure rate at all is unacceptable. You pay for a product, you don't expect it to break. |
You must be a very disappointed consumer if you expect products to never fail.

SaviorX said:
The problem is you shouldn't have to worry about your system crashing PERIOD. I shouldn't even have to think about my warranty, IMO. |

| Rock_on_2008 said: I wonder if the production costs of the 360 will be reduced with the new Jasper chip? This will mean more profit for MS with every console sold. Cheaper production costs will also mean the selling price of the console will be reduced. Cheaper production of consoles will obviously result in price cuts in all regions that will further boost sales. |
Reductions in process size always result in lower per unit cost. This is due to larger yields on each wafer.

crumas2 said:
Reductions in process size always result in lower per unit cost. This is due to larger yields on each wafer. |
Theres also a decent chance, since they're switching to TSMC that the cost per die would be lower anyway because of that, and perhaps the yields higher with a better quality process.
TSMC makes all of AMD and Nvidias GPUS so it is a perfect fit with them. Honestly im confused why they didn't use them from the start!
Tease.
Hmm, seems like good news, thinner wafer = better heat dissipation.
Kickin' Those Games Old School. - 201 Beaten Games And Counting

Well, good. Now lower the price $100 and get rid of costs for Live and I might consider getting a 360.
| Squilliam said: I would say that the Falcons manufactured now would have a failure rate of around 5% so this should bring the failure rate inline with expectations. Oh yea btw, 40% of laptops fail in 3 years and 30% of desktop computers. So its not that bad. (According to a warranty company) |
Those are the numbers also provided by Consumer Reports. Probably from the same survey.
As consoles like the 360 and PS3 have become more like PCs than ever before, it is a given that they will see higher rates of critical component failure, although comparing the oft quoted 33% RRoD rate for the initial runs of 360s does not mean it has been manufactured on par with the average desktop PC. 3-5% is generally considered acceptable for consumer AV equipment.
Anecdotal reports should reflect actual rates of failure, but fortunate exceptions to the general trends are not to be taken as "proof" that the numbers are exaggerated or wrong.
I bought an initial run PS2 back when it debuted, and I never had a single problem with it even though I was ready to replace it with a slimline model if I had.
I bought 4 PS1s over the life time of that system and the original console was the only one that gave me problems (remedied by running it upside down until I finally tossed it). Not coincidentally, it also saw the most use.
No hardware problems with the 360 (yet to see a single red light), but my experience is in no way reflective of the overall number of well documented hardware problems for that system.
good to see they're making an effort to solve this problem