Midway 'modifying fatalities' for MK vs. DC
When Midway announced that DC characters were splicing worlds with Mortal Kombat for a T-rated fighting game, we prepared our eulogy for the fatality, a staple of the MK universe that seems to run against the DC philosophy. Not so fast, hints MK series creator Ed Boon, who hints that the violent sendoffs will still be there, albeit in a tamer fashion.
In an interview with GameTap, Boon noted that they never explicitly stated fatalities were going away. "We did acknowledge that we won't be able to do the same kinds of outrageous moves, like tearing someone's head off and the spine being attached to it," he said, adding later, "My response is that, no, we're modifying fatalities. But I have every intention to keep finishers."
What's left is to define, then, the nature of the fatality. Are they inherently ultra-violent? So far that answer's been yes, with the extreme alternative's being Friendship and Babalities. For now, we'll just have to wait for the screenshots to show us some kind of finisher that satiates our blood-thirsty desires.
This actually makes me somewhat hopeful for the game--I'd be okay with being able to do stuff like throw a Batarang that knocks off a big chunk of the ceiling, which proceeds to fall on the enemies (without blood) and kill them.









